Oliver Eyton-Williams ee1e8abd87
feat(curriculum): restore seed + solution to Chinese (#40683)
* feat(tools): add seed/solution restore script

* chore(curriculum): remove empty sections' markers

* chore(curriculum): add seed + solution to Chinese

* chore: remove old formatter

* fix: update getChallenges

parse translated challenges separately, without reference to the source

* chore(curriculum): add dashedName to English

* chore(curriculum): add dashedName to Chinese

* refactor: remove unused challenge property 'name'

* fix: relax dashedName requirement

* fix: stray tag

Remove stray `pre` tag from challenge file.

Signed-off-by: nhcarrigan <nhcarrigan@gmail.com>

Co-authored-by: nhcarrigan <nhcarrigan@gmail.com>
2021-01-12 19:31:00 -07:00

1.2 KiB

id, title, challengeType, videoUrl, forumTopicId, dashedName
id title challengeType videoUrl forumTopicId dashedName
56533eb9ac21ba0edf2244ac Increment a Number with JavaScript 1 https://scrimba.com/c/ca8GLT9 18201 increment-a-number-with-javascript

--description--

You can easily increment or add one to a variable with the ++ operator.

i++;

is the equivalent of

i = i + 1;

Note
The entire line becomes i++;, eliminating the need for the equal sign.

--instructions--

Change the code to use the ++ operator on myVar.

--hints--

myVar should equal 88.

assert(myVar === 88);

You should not use the assignment operator.

assert(
  /var\s*myVar\s*=\s*87;\s*\/*.*\s*([+]{2}\s*myVar|myVar\s*[+]{2});/.test(code)
);

You should use the ++ operator.

assert(/[+]{2}\s*myVar|myVar\s*[+]{2}/.test(code));

You should not change code above the specified comment.

assert(/var myVar = 87;/.test(code));

--seed--

--after-user-code--

(function(z){return 'myVar = ' + z;})(myVar);

--seed-contents--

var myVar = 87;

// Only change code below this line
myVar = myVar + 1;

--solutions--

var myVar = 87;
myVar++;