* chore(learn): audit basic algorithm scripting * chore(learn): audit basic data structures * chore(learn): audit basic javascript * chore(learn): audit debugging * chore(learn): audit es6 * chore(learn): audit functional programming * chore(learn): audit intermidate algorithms * chore(learn): audit js projects * chore(learn): audit object oriented programming * chore(learn): audit regex * fix(learn): remove stray . * fix(learn): string to code * fix(learn): missed some * fix(learn): clarify strings Based on Randy's feedback, clarifies string instances where quotes were removed in favour of back ticks. * fix: apply suggestions - thanks Randy! :) Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> * fix: non-suggestion comments * chore(learn): remove comments from codes Removes the comments from the description and instruction code blocks to ensure that all relevant information is translatable. * fix: Apply suggestions from code review Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * fix: revert crowdin fix * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-algorithm-scripting/mutations.md Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> * fix: Apply suggestions from code review Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/es6/use-destructuring-assignment-to-assign-variables-from-arrays.md Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * fix: Apply suggestions from code review Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com> Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * chore: change voice * fix: Christopher Nolan * fix: expressions would evaluate * fix: will -> would * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/object-oriented-programming/add-methods-after-inheritance.md Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> * fix: to work to push * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/iterate-with-javascript-for-loops.md Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> * Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/object-oriented-programming/add-methods-after-inheritance.md Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com> Co-authored-by: Shaun Hamilton <51722130+ShaunSHamilton@users.noreply.github.com> Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com>
205 lines
3.8 KiB
Markdown
205 lines
3.8 KiB
Markdown
---
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id: 565bbe00e9cc8ac0725390f4
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title: Counting Cards
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challengeType: 1
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videoUrl: 'https://scrimba.com/c/c6KE7ty'
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forumTopicId: 16809
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dashedName: counting-cards
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---
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# --description--
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In the casino game Blackjack, a player can gain an advantage over the house by keeping track of the relative number of high and low cards remaining in the deck. This is called [Card Counting](https://en.wikipedia.org/wiki/Card_counting).
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Having more high cards remaining in the deck favors the player. Each card is assigned a value according to the table below. When the count is positive, the player should bet high. When the count is zero or negative, the player should bet low.
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<table class='table table-striped'><thead><tr><th>Count Change</th><th>Cards</th></tr></thead><tbody><tr><td>+1</td><td>2, 3, 4, 5, 6</td></tr><tr><td>0</td><td>7, 8, 9</td></tr><tr><td>-1</td><td>10, 'J', 'Q', 'K', 'A'</td></tr></tbody></table>
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You will write a card counting function. It will receive a `card` parameter, which can be a number or a string, and increment or decrement the global `count` variable according to the card's value (see table). The function will then return a string with the current count and the string `Bet` if the count is positive, or `Hold` if the count is zero or negative. The current count and the player's decision (`Bet` or `Hold`) should be separated by a single space.
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**Example Output**
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`-3 Hold`
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`5 Bet`
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**Hint**
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Do NOT reset `count` to 0 when value is 7, 8, or 9.
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Do NOT return an array.
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Do NOT include quotes (single or double) in the output.
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# --hints--
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Cards Sequence 2, 3, 4, 5, 6 should return `5 Bet`
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```js
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assert(
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(function () {
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count = 0;
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cc(2);
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cc(3);
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cc(4);
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cc(5);
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var out = cc(6);
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if (out === '5 Bet') {
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return true;
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}
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return false;
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})()
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);
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```
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Cards Sequence 7, 8, 9 should return the string `0 Hold`
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```js
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assert(
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(function () {
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count = 0;
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cc(7);
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cc(8);
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var out = cc(9);
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if (out === '0 Hold') {
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return true;
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}
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return false;
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})()
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);
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```
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Cards Sequence 10, J, Q, K, A should return the string `-5 Hold`
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```js
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assert(
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(function () {
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count = 0;
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cc(10);
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cc('J');
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cc('Q');
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cc('K');
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var out = cc('A');
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if (out === '-5 Hold') {
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return true;
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}
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return false;
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})()
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);
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```
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Cards Sequence 3, 7, Q, 8, A should return the string `-1 Hold`
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```js
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assert(
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(function () {
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count = 0;
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cc(3);
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cc(7);
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cc('Q');
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cc(8);
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var out = cc('A');
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if (out === '-1 Hold') {
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return true;
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}
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return false;
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})()
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);
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```
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Cards Sequence 2, J, 9, 2, 7 should return the string `1 Bet`
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```js
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assert(
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(function () {
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count = 0;
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cc(2);
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cc('J');
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cc(9);
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cc(2);
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var out = cc(7);
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if (out === '1 Bet') {
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return true;
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}
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return false;
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})()
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);
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```
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Cards Sequence 2, 2, 10 should return the string `1 Bet`
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```js
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assert(
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(function () {
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count = 0;
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cc(2);
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cc(2);
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var out = cc(10);
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if (out === '1 Bet') {
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return true;
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}
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return false;
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})()
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);
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```
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Cards Sequence 3, 2, A, 10, K should return the string `-1 Hold`
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```js
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assert(
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(function () {
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count = 0;
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cc(3);
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cc(2);
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cc('A');
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cc(10);
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var out = cc('K');
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if (out === '-1 Hold') {
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return true;
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}
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return false;
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})()
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);
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```
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# --seed--
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## --seed-contents--
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```js
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var count = 0;
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function cc(card) {
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// Only change code below this line
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return "Change Me";
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// Only change code above this line
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}
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cc(2); cc(3); cc(7); cc('K'); cc('A');
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```
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# --solutions--
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```js
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var count = 0;
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function cc(card) {
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switch(card) {
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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count++;
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break;
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case 10:
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case 'J':
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case 'Q':
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case 'K':
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case 'A':
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count--;
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}
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if(count > 0) {
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return count + " Bet";
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} else {
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return count + " Hold";
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}
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}
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```
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