* fix: rm assert msg basic-javascript * fix: removed more assert msg args * fix: fixed verbiage Co-Authored-By: Parth Parth <34807532+thecodingaviator@users.noreply.github.com>
115 lines
3.4 KiB
Markdown
115 lines
3.4 KiB
Markdown
---
|
|
id: 56bbb991ad1ed5201cd392d0
|
|
title: Build JavaScript Objects
|
|
challengeType: 1
|
|
videoUrl: 'https://scrimba.com/c/cWGkbtd'
|
|
---
|
|
|
|
## Description
|
|
<section id='description'>
|
|
You may have heard the term <code>object</code> before.
|
|
Objects are similar to <code>arrays</code>, except that instead of using indexes to access and modify their data, you access the data in objects through what are called <code>properties</code>.
|
|
Objects are useful for storing data in a structured way, and can represent real world objects, like a cat.
|
|
Here's a sample cat object:
|
|
|
|
```js
|
|
var cat = {
|
|
"name": "Whiskers",
|
|
"legs": 4,
|
|
"tails": 1,
|
|
"enemies": ["Water", "Dogs"]
|
|
};
|
|
```
|
|
|
|
In this example, all the properties are stored as strings, such as - <code>"name"</code>, <code>"legs"</code>, and <code>"tails"</code>. However, you can also use numbers as properties. You can even omit the quotes for single-word string properties, as follows:
|
|
|
|
```js
|
|
var anotherObject = {
|
|
make: "Ford",
|
|
5: "five",
|
|
"model": "focus"
|
|
};
|
|
```
|
|
|
|
However, if your object has any non-string properties, JavaScript will automatically typecast them as strings.
|
|
</section>
|
|
|
|
## Instructions
|
|
<section id='instructions'>
|
|
Make an object that represents a dog called <code>myDog</code> which contains the properties <code>"name"</code> (a string), <code>"legs"</code>, <code>"tails"</code> and <code>"friends"</code>.
|
|
You can set these object properties to whatever values you want, as long <code>"name"</code> is a string, <code>"legs"</code> and <code>"tails"</code> are numbers, and <code>"friends"</code> is an array.
|
|
</section>
|
|
|
|
## Tests
|
|
<section id='tests'>
|
|
|
|
```yml
|
|
tests:
|
|
- text: <code>myDog</code> should contain the property <code>name</code> and it should be a <code>string</code>.
|
|
testString: assert((function(z){if(z.hasOwnProperty("name") && z.name !== undefined && typeof z.name === "string"){return true;}else{return false;}})(myDog));
|
|
- text: <code>myDog</code> should contain the property <code>legs</code> and it should be a <code>number</code>.
|
|
testString: assert((function(z){if(z.hasOwnProperty("legs") && z.legs !== undefined && typeof z.legs === "number"){return true;}else{return false;}})(myDog));
|
|
- text: <code>myDog</code> should contain the property <code>tails</code> and it should be a <code>number</code>.
|
|
testString: assert((function(z){if(z.hasOwnProperty("tails") && z.tails !== undefined && typeof z.tails === "number"){return true;}else{return false;}})(myDog));
|
|
- text: <code>myDog</code> should contain the property <code>friends</code> and it should be an <code>array</code>.
|
|
testString: assert((function(z){if(z.hasOwnProperty("friends") && z.friends !== undefined && Array.isArray(z.friends)){return true;}else{return false;}})(myDog));
|
|
- text: <code>myDog</code> should only contain all the given properties.
|
|
testString: assert((function(z){return Object.keys(z).length === 4;})(myDog));
|
|
|
|
```
|
|
|
|
</section>
|
|
|
|
## Challenge Seed
|
|
<section id='challengeSeed'>
|
|
|
|
<div id='js-seed'>
|
|
|
|
```js
|
|
// Example
|
|
var ourDog = {
|
|
"name": "Camper",
|
|
"legs": 4,
|
|
"tails": 1,
|
|
"friends": ["everything!"]
|
|
};
|
|
|
|
// Only change code below this line.
|
|
|
|
var myDog = {
|
|
|
|
|
|
|
|
|
|
};
|
|
```
|
|
|
|
</div>
|
|
|
|
|
|
### After Test
|
|
<div id='js-teardown'>
|
|
|
|
```js
|
|
(function(z){return z;})(myDog);
|
|
```
|
|
|
|
</div>
|
|
|
|
</section>
|
|
|
|
## Solution
|
|
<section id='solution'>
|
|
|
|
|
|
```js
|
|
var myDog = {
|
|
"name": "Camper",
|
|
"legs": 4,
|
|
"tails": 1,
|
|
"friends": ["everything!"]
|
|
};
|
|
```
|
|
|
|
</section>
|