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freeCodeCamp/curriculum/challenges/english/02-javascript-algorithms-and-data-structures/basic-javascript/generate-random-fractions-with-javascript.md
Nicholas Carrigan (he/him) 7117919d36 chore(learn): audit javascript algorithms and data structures (#41092)
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* Update curriculum/challenges/english/02-javascript-algorithms-and-data-structures/object-oriented-programming/add-methods-after-inheritance.md

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Co-authored-by: Randell Dawson <5313213+RandellDawson@users.noreply.github.com>
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Co-authored-by: Oliver Eyton-Williams <ojeytonwilliams@gmail.com>
2021-03-02 17:12:12 -07:00

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id, title, challengeType, videoUrl, forumTopicId, dashedName
id title challengeType videoUrl forumTopicId dashedName
cf1111c1c11feddfaeb9bdef Generate Random Fractions with JavaScript 1 https://scrimba.com/c/cyWJJs3 18185 generate-random-fractions-with-javascript

--description--

Random numbers are useful for creating random behavior.

JavaScript has a Math.random() function that generates a random decimal number between 0 (inclusive) and not quite up to 1 (exclusive). Thus Math.random() can return a 0 but never quite return a 1

Note: Like Storing Values with the Equal Operator, all function calls will be resolved before the return executes, so we can return the value of the Math.random() function.

--instructions--

Change randomFraction to return a random number instead of returning 0.

--hints--

randomFraction should return a random number.

assert(typeof randomFraction() === 'number');

The number returned by randomFraction should be a decimal.

assert((randomFraction() + '').match(/\./g));

You should be using Math.random to generate the random decimal number.

assert(code.match(/Math\.random/g).length >= 0);

--seed--

--after-user-code--

(function(){return randomFraction();})();

--seed-contents--

function randomFraction() {

  // Only change code below this line

  return 0;

  // Only change code above this line
}

--solutions--

function randomFraction() {
  return Math.random();
}