* feat(tools): add seed/solution restore script * chore(curriculum): remove empty sections' markers * chore(curriculum): add seed + solution to Chinese * chore: remove old formatter * fix: update getChallenges parse translated challenges separately, without reference to the source * chore(curriculum): add dashedName to English * chore(curriculum): add dashedName to Chinese * refactor: remove unused challenge property 'name' * fix: relax dashedName requirement * fix: stray tag Remove stray `pre` tag from challenge file. Signed-off-by: nhcarrigan <nhcarrigan@gmail.com> Co-authored-by: nhcarrigan <nhcarrigan@gmail.com>
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id, title, challengeType, forumTopicId, dashedName
id | title | challengeType | forumTopicId | dashedName |
---|---|---|---|---|
587d7dad367417b2b2512b77 | Define a Constructor Function | 1 | 16804 | define-a-constructor-function |
--description--
Constructors are functions that create new objects. They define properties and behaviors that will belong to the new object. Think of them as a blueprint for the creation of new objects.
Here is an example of a constructor:
function Bird() {
this.name = "Albert";
this.color = "blue";
this.numLegs = 2;
}
This constructor defines a Bird
object with properties name
, color
, and numLegs
set to Albert, blue, and 2, respectively. Constructors follow a few conventions:
- Constructors are defined with a capitalized name to distinguish them from other functions that are not
constructors
. - Constructors use the keyword
this
to set properties of the object they will create. Inside the constructor,this
refers to the new object it will create. - Constructors define properties and behaviors instead of returning a value as other functions might.
--instructions--
Create a constructor, Dog
, with properties name
, color
, and numLegs
that are set to a string, a string, and a number, respectively.
--hints--
Dog
should have a name
property set to a string.
assert(typeof new Dog().name === 'string');
Dog
should have a color
property set to a string.
assert(typeof new Dog().color === 'string');
Dog
should have a numLegs
property set to a number.
assert(typeof new Dog().numLegs === 'number');
--seed--
--seed-contents--
--solutions--
function Dog (name, color, numLegs) {
this.name = 'name';
this.color = 'color';
this.numLegs = 4;
}