Oliver Eyton-Williams f1c9b08cf3 fix(curriculum): add isHidden: false to challenges
This includes certificates (where it does nothing), but does not
include any translations.
2020-05-25 16:25:19 +05:30

2.1 KiB

id, title, challengeType, isHidden, forumTopicId
id title challengeType isHidden forumTopicId
587d7dad367417b2b2512b77 Define a Constructor Function 1 false 16804

Description

Constructors are functions that create new objects. They define properties and behaviors that will belong to the new object. Think of them as a blueprint for the creation of new objects. Here is an example of a constructor:
function Bird() {
  this.name = "Albert";
  this.color = "blue";
  this.numLegs = 2;
}

This constructor defines a Bird object with properties name, color, and numLegs set to Albert, blue, and 2, respectively. Constructors follow a few conventions:

  • Constructors are defined with a capitalized name to distinguish them from other functions that are not constructors.
  • Constructors use the keyword this to set properties of the object they will create. Inside the constructor, this refers to the new object it will create.
  • Constructors define properties and behaviors instead of returning a value as other functions might.

Instructions

Create a constructor, Dog, with properties name, color, and numLegs that are set to a string, a string, and a number, respectively.

Tests

tests:
  - text: <code>Dog</code> should have a <code>name</code> property set to a string.
    testString: assert(typeof (new Dog()).name === 'string');
  - text: <code>Dog</code> should have a <code>color</code> property set to a string.
    testString: assert(typeof (new Dog()).color === 'string');
  - text: <code>Dog</code> should have a <code>numLegs</code> property set to a number.
    testString: assert(typeof (new Dog()).numLegs === 'number');

Challenge Seed


Solution

function Dog (name, color, numLegs) {
  this.name = 'name';
  this.color = 'color';
  this.numLegs = 4;
}