assetPath configurable on command line for ethereal GUI
- solves the problem of non-standard installs - add AssetPath to config as string var - introduced UiLib constructor which falls back to defaultAssetPath (earlier behaviour) if no assetPath is set - defaultAssetPath now internal concern of UiLib - gui.Start(assetPath) argument passed from ethereal main() as set Init() in config.go - informative log message if wallet.qml fails to open
This commit is contained in:
		| @@ -16,6 +16,7 @@ var UseSeed bool | ||||
| var ImportKey string | ||||
| var ExportKey bool | ||||
| var DataDir string | ||||
| var AssetPath string | ||||
|  | ||||
| func Init() { | ||||
| 	flag.BoolVar(&StartConsole, "c", false, "debug and testing console") | ||||
| @@ -29,6 +30,7 @@ func Init() { | ||||
| 	flag.StringVar(&DataDir, "dir", ".ethereal", "ethereum data directory") | ||||
| 	flag.StringVar(&ImportKey, "import", "", "imports the given private key (hex)") | ||||
| 	flag.IntVar(&MaxPeer, "x", 5, "maximum desired peers") | ||||
| 	flag.StringVar(&AssetPath, "asset_path", "", "absolute path to GUI assets directory") | ||||
|  | ||||
| 	flag.Parse() | ||||
| } | ||||
|   | ||||
| @@ -100,11 +100,11 @@ func main() { | ||||
| 		os.Exit(0) | ||||
| 	} | ||||
|  | ||||
| 	log.Printf("Starting Ethereum v%s\n", ethutil.Config.Ver) | ||||
| 	log.Printf("Starting Ethereum GUI v%s\n", ethutil.Config.Ver) | ||||
|  | ||||
| 	// Set the max peers | ||||
| 	ethereum.MaxPeers = MaxPeer | ||||
|  | ||||
| 	gui := ethui.New(ethereum) | ||||
| 	gui.Start() | ||||
| 	gui.Start(AssetPath) | ||||
| } | ||||
|   | ||||
| @@ -53,6 +53,7 @@ type Gui struct { | ||||
| 	txDb *ethdb.LDBDatabase | ||||
|  | ||||
| 	addr []byte | ||||
|  | ||||
| } | ||||
|  | ||||
| // Create GUI, but doesn't start it | ||||
| @@ -71,7 +72,7 @@ func New(ethereum *eth.Ethereum) *Gui { | ||||
| 	return &Gui{eth: ethereum, lib: lib, txDb: db, addr: addr} | ||||
| } | ||||
|  | ||||
| func (ui *Gui) Start() { | ||||
| func (ui *Gui) Start(assetPath string) { | ||||
| 	defer ui.txDb.Close() | ||||
|  | ||||
| 	// Register ethereum functions | ||||
| @@ -89,14 +90,16 @@ func (ui *Gui) Start() { | ||||
|  | ||||
| 	// Expose the eth library and the ui library to QML | ||||
| 	context.SetVar("eth", ui.lib) | ||||
| 	context.SetVar("ui", &UiLib{engine: ui.engine, eth: ui.eth}) | ||||
| 	uiLib := NewUiLib(ui.engine, ui.eth, assetPath) | ||||
| 	context.SetVar("ui", uiLib) | ||||
|  | ||||
| 	// Load the main QML interface | ||||
| 	component, err := ui.engine.LoadFile(AssetPath("qml/wallet.qml")) | ||||
| 	component, err := ui.engine.LoadFile(uiLib.AssetPath("qml/wallet.qml")) | ||||
| 	if err != nil { | ||||
|    	ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'") | ||||
| 		panic(err) | ||||
| 	} | ||||
| 	ui.engine.LoadFile(AssetPath("qml/transactions.qml")) | ||||
| 	ui.engine.LoadFile(uiLib.AssetPath("qml/transactions.qml")) | ||||
|  | ||||
| 	ui.win = component.CreateWindow(nil) | ||||
|  | ||||
|   | ||||
| @@ -16,6 +16,14 @@ type UiLib struct { | ||||
| 	engine    *qml.Engine | ||||
| 	eth       *eth.Ethereum | ||||
| 	connected bool | ||||
| 	assetPath string | ||||
| } | ||||
|  | ||||
| func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib { | ||||
| 	if assetPath == "" { | ||||
| 		assetPath = DefaultAssetPath() | ||||
| 	} | ||||
| 	return &UiLib{engine: engine, eth: eth, assetPath: assetPath} | ||||
| } | ||||
|  | ||||
| // Opens a QML file (external application) | ||||
| @@ -45,10 +53,10 @@ func (ui *UiLib) ConnectToPeer(addr string) { | ||||
| } | ||||
|  | ||||
| func (ui *UiLib) AssetPath(p string) string { | ||||
| 	return AssetPath(p) | ||||
| 	return path.Join(ui.assetPath, p) | ||||
| } | ||||
|  | ||||
| func AssetPath(p string) string { | ||||
| func DefaultAssetPath() string { | ||||
| 	var base string | ||||
|  | ||||
| 	// If the current working directory is the go-ethereum dir | ||||
| @@ -72,5 +80,5 @@ func AssetPath(p string) string { | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	return path.Join(base, p) | ||||
| 	return base | ||||
| } | ||||
|   | ||||
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