* swarm: Reinstate Pss Protocol add call through swarm service
* swarm: Even less self
(cherry picked from commit d88c6ce6b058ccd04b03d079d486b1d55fe5ef61)
* swarm/network: DRY out repeated giga comment
I not necessarily agree with the way we wait for event propagation.
But I truly disagree with having duplicated giga comments.
* p2p/simulations: encapsulate Node.Up field so we avoid data races
The Node.Up field was accessed concurrently without "proper" locking.
There was a lock on Network and that was used sometimes to access
the field. Other times the locking was missed and we had
a data race.
For example: https://github.com/ethereum/go-ethereum/pull/18464
The case above was solved, but there were still intermittent/hard to
reproduce races. So let's solve the issue permanently.
resolves: ethersphere/go-ethereum#1146
* p2p/simulations: fix unmarshal of simulations.Node
Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1
broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
UnmarshalJSON does not handle unexported fields.
Important: The fix is partial and not proper to my taste. But I cut
scope as I think the fix may require a change to the current
serialization format. New ticket:
https://github.com/ethersphere/go-ethereum/issues/1177
* p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON
* p2p/simulations: revert back to defer Unlock() pattern for Network
It's a good patten to call `defer Unlock()` right after `Lock()` so
(new) error cases won't miss to unlock. Let's get back to that pattern.
The patten was abandoned in 85a79b3ad3c5863f8612d25c246bcfad339f36b7,
while fixing a data race. That data race does not exist anymore,
since the Node.Up field got hidden behind its own lock.
* p2p/simulations: consistent naming for test providers Node.UnmarshalJSON
* p2p/simulations: remove JSON annotation from private fields of Node
As unexported fields are not serialized.
* p2p/simulations: fix deadlock in Network.GetRandomDownNode()
Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
GetNodes() tries to lock -> deadlock
On Network type, unexported functions must assume that `net.lock`
is already acquired and should not call exported functions which
might try to lock again.
* p2p/simulations: ensure method conformity for Network
Connect* methods were moved to p2p/simulations.Network from
swarm/network/simulation. However these new methods did not follow
the pattern of Network methods, i.e., all exported method locks
the whole Network either for read or write.
* p2p/simulations: fix deadlock during network shutdown
`TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
The execution was stuck on two locks, i.e, `Kademlia.lock` and
`p2p/simulations.Network.lock`. Usually the test got stuck once in each
20 executions with high confidence.
`Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
`Network.Stop()`.
Solution: in `Network.Stop()` `net.lock` must be released before
calling `node.Stop()` as stopping a node (somehow - I did not find
the exact code path) causes `Network.InitConn()` to be called from
`Kademlia.SuggestPeer()` and that blocks on `net.lock`.
Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223
* swarm/state: simplify if statement in DBStore.Put()
* p2p/simulations: remove faulty godoc from private function
The comment started with the wrong method name.
The method is simple and self explanatory. Also, it's private.
=> Let's just remove the comment.
(cherry picked from commit 50b872bf05b8644f14b9bea340092ced6968dd59)
swarm/network/stream: remove netstore internal wg
swarm/network/stream: run individual tests with t.Run
(cherry picked from commit 3ee09ba03511ad9a49e37c58f0c35b9c9771dd6f)
* swarm/network: new saturation for implementation
* swarm/network: re-added saturation func in Kademlia as it is used elsewhere
* swarm/network: saturation with higher MinBinSize
* swarm/network: PeersPerBin with depth check
* swarm/network: edited tests to pass new saturated check
* swarm/network: minor fix saturated check
* swarm/network/simulations/discovery: fixed renamed RPC call
* swarm/network: renamed to isSaturated and returns bool
* swarm/network: early depth check
(cherry picked from commit 2af24724dd5f3ab1994001854eb32c6a19f9f64a)
* swarm/network/stream: newStreamerTester cleanup only if err is nil
* swarm/network/stream: raise newStreamerTester waitForPeers timeout
* swarm/network/stream: fix data races in GetPeerSubscriptions
* swarm/storage: prevent data race on LDBStore.batchesC
https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-461775049
* swarm/network/stream: fix TestGetSubscriptionsRPC data race
https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-461768477
* swarm/network/stream: correctly use Simulation.Run callback
https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-461783804
* swarm/network: protect addrCountC in Kademlia.AddrCountC function
https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-462273444
* p2p/simulations: fix a deadlock calling getRandomNode with lock
https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-462317407
* swarm/network/stream: terminate disconnect goruotines in tests
* swarm/network/stream: reduce memory consumption when testing data races
* swarm/network/stream: add watchDisconnections helper function
* swarm/network/stream: add concurrent counter for tests
* swarm/network/stream: rename race/norace test files and use const
* swarm/network/stream: remove watchSim and its panic
* swarm/network/stream: pass context in watchDisconnections
* swarm/network/stream: add concurrent safe bool for watchDisconnections
* swarm/storage: fix LDBStore.batchesC data race by not closing it
(cherry picked from commit 3fd6db2bf63ce90232de445c7f33943406a5e634)