71 lines
2.7 KiB
Java
Raw Normal View History

2017-05-29 21:53:05 +03:00
/**
* The MIT License
2019-10-12 20:05:54 +03:00
* Copyright © 2014-2019 Ilkka Seppälä
2017-05-29 21:53:05 +03:00
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
2017-05-23 01:38:02 +02:00
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
2017-04-28 19:35:19 +02:00
/**
* Created by Alexis on 28-Apr-17.
2017-05-03 17:50:35 +02:00
* With Marker interface idea is to make empty interface and extend it.
* Basically it is just to identify the special objects from normal objects.
* Like in case of serialization , objects that need to be serialized must implement serializable interface
* (it is empty interface) and down the line writeObject() method must be checking
* if it is a instance of serializable or not.
* <p>
* Marker interface vs annotation
* Marker interfaces and marker annotations both have their uses,
* neither of them is obsolete or always better then the other one.
* If you want to define a type that does not have any new methods associated with it,
* a marker interface is the way to go.
* If you want to mark program elements other than classes and interfaces,
* to allow for the possibility of adding more information to the marker in the future,
* or to fit the marker into a framework that already makes heavy use of annotation types,
* then a marker annotation is the correct choice
2017-04-28 19:35:19 +02:00
*/
public class App {
2017-05-03 17:50:35 +02:00
/**
* Program entry point
*
* @param args command line args
*/
2017-04-29 16:35:57 +02:00
public static void main(String[] args) {
2017-05-03 17:50:35 +02:00
2017-05-23 01:38:02 +02:00
final Logger logger = LoggerFactory.getLogger(App.class);
2017-04-29 16:35:57 +02:00
Guard guard = new Guard();
2017-05-03 17:50:35 +02:00
Thief thief = new Thief();
2017-04-28 19:35:19 +02:00
2017-04-29 16:35:57 +02:00
if (guard instanceof Permission) {
guard.enter();
2017-05-03 17:50:35 +02:00
} else {
2017-05-23 01:38:02 +02:00
logger.info("You have no permission to enter, please leave this area");
2017-05-03 17:50:35 +02:00
}
if (thief instanceof Permission) {
thief.steal();
} else {
thief.doNothing();
2017-04-29 16:35:57 +02:00
}
}
2017-04-28 19:35:19 +02:00
}
2017-04-29 16:35:57 +02:00