Merge pull request #294 from DevFactory/release1

Unit tests for adapter, business-delegate, factory-method and command modules
This commit is contained in:
Ilkka Seppälä 2015-11-22 08:44:13 +02:00
commit 092d48d150
22 changed files with 445 additions and 122 deletions

13
CODE_COVERAGE.md Normal file
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# Code Coverage Report generation
To generate the code coverage report, execute the following command:
> mvn clean verify
This will generate code coverage report in each of the modules. In order to view the same, open the following file in your browser.
> target/site/jacoco/index.html
Please note that the above folder is created under each of the modules. For example:
* adapter/target/site/jacoco/index.html
* busniess-delegate/target/site/jacoco/index.html

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<artifactId>junit</artifactId>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<scope>test</scope>
</dependency>
</dependencies>
</project>

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@ -1,30 +1,28 @@
package com.iluwatar.adapter;
/**
*
* An adapter helps two incompatible interfaces to work together. This is the real world definition
* for an adapter. Interfaces may be incompatible but the inner functionality should suit the need.
* The Adapter design pattern allows otherwise incompatible classes to work together by converting
* the interface of one class into an interface expected by the clients.
* <p>
* There are two variations of the Adapter pattern: The class adapter implements the adaptee's
*
* <p>There are two variations of the Adapter pattern: The class adapter implements the adaptee's
* interface whereas the object adapter uses composition to contain the adaptee in the adapter
* object. This example uses the object adapter approach.
* <p>
* The Adapter ({@link GnomeEngineer}) converts the interface of the target class (
*
* <p>The Adapter ({@link GnomeEngineer}) converts the interface of the target class (
* {@link GoblinGlider}) into a suitable one expected by the client ({@link GnomeEngineeringManager}
* ).
*
*/
public class App {
/**
* Program entry point
*
* Program entry point.
*
* @param args command line args
*/
public static void main(String[] args) {
Engineer manager = new GnomeEngineeringManager();
Engineer manager = new GnomeEngineeringManager(new GnomeEngineer());
manager.operateDevice();
}
}

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package com.iluwatar.adapter;
/**
*
* GnomeEngineering manager uses {@link Engineer} to operate devices.
*
*/
public class GnomeEngineeringManager implements Engineer {
private Engineer engineer;
public GnomeEngineeringManager() {
engineer = new GnomeEngineer();
}
public GnomeEngineeringManager(Engineer engineer) {
this.engineer = engineer;
}
@Override
public void operateDevice() {
engineer.operateDevice();
}
public void setEngineer(Engineer engineer) {
this.engineer = engineer;
}
}

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package com.iluwatar.adapter;
import static org.mockito.Mockito.spy;
import static org.mockito.Mockito.verify;
import java.util.HashMap;
import java.util.Map;
import org.junit.Before;
import org.junit.Test;
/**
* An adapter helps two incompatible interfaces to work together. This is the real world definition
* for an adapter. Interfaces may be incompatible but the inner functionality should suit the need.
* The Adapter design pattern allows otherwise incompatible classes to work together by converting
* the interface of one class into an interface expected by the clients.
*
* <p>There are two variations of the Adapter pattern:
* The class adapter implements the adaptee's
* interface whereas the object adapter uses composition to contain the adaptee in the adapter
* object. This example uses the object adapter approach.
*
* <p>The Adapter ({@link GnomeEngineer}) converts the interface
* of the target class ({@link GoblinGlider}) into a suitable one expected by
* the client ({@link GnomeEngineeringManager}
* ).
*/
public class AdapterPatternTest {
private Map<String, Object> beans;
private static final String ENGINEER_BEAN = "engineer";
private static final String MANAGER_BEAN = "manager";
/**
* This method runs before the test execution and sets the bean objects in the beans Map.
*/
@Before
public void setup() {
beans = new HashMap<>();
GnomeEngineer gnomeEngineer = spy(new GnomeEngineer());
beans.put(ENGINEER_BEAN, gnomeEngineer);
GnomeEngineeringManager manager = new GnomeEngineeringManager();
manager.setEngineer((GnomeEngineer) beans.get(ENGINEER_BEAN));
beans.put(MANAGER_BEAN, manager);
}
/**
* This test asserts that when we call operateDevice() method on a manager bean, it is internally
* calling operateDevice method on the engineer object. The Adapter ({@link GnomeEngineer})
* converts the interface of the target class ( {@link GoblinGlider}) into a suitable one expected
* by the client ({@link GnomeEngineeringManager} ).
*/
@Test
public void testAdapter() {
Engineer manager = (Engineer) beans.get(MANAGER_BEAN);
// when manager is asked to operate device
manager.operateDevice();
// Manager internally calls the engineer object to operateDevice
Engineer engineer = (Engineer) beans.get(ENGINEER_BEAN);
verify(engineer).operateDevice();
}
}

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package com.iluwatar.adapter;
import org.junit.Test;
import com.iluwatar.adapter.App;
/**
*
* Application test
*
*/
public class AppTest {
@Test
public void test() {
String[] args = {};
App.main(args);
}
}

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@ -15,5 +15,10 @@
<artifactId>junit</artifactId>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<scope>test</scope>
</dependency>
</dependencies>
</project>

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@ -1,31 +1,34 @@
package com.iluwatar.business.delegate;
/**
*
* The Business Delegate pattern adds an abstraction layer between the presentation and business
* tiers. By using the pattern we gain loose coupling between the tiers. The Business Delegate
* encapsulates knowledge about how to locate, connect to, and interact with the business objects
* that make up the application.
* <p>
* Some of the services the Business Delegate uses are instantiated directly, and some can be
*
* <p>Some of the services the Business Delegate uses are instantiated directly, and some can be
* retrieved through service lookups. The Business Delegate itself may contain business logic too
* potentially tying together multiple service calls, exception handling, retrying etc.
* <p>
* In this example the client ({@link Client}) utilizes a business delegate (
*
* <p>In this example the client ({@link Client}) utilizes a business delegate (
* {@link BusinessDelegate}) to execute a task. The Business Delegate then selects the appropriate
* service and makes the service call.
*
*/
public class App {
/**
* Program entry point
*
* Program entry point.
*
* @param args command line args
*/
public static void main(String[] args) {
BusinessDelegate businessDelegate = new BusinessDelegate();
BusinessLookup businessLookup = new BusinessLookup();
businessLookup.setEjbService(new EjbService());
businessLookup.setJmsService(new JmsService());
businessDelegate.setLookupService(businessLookup);
businessDelegate.setServiceType(ServiceType.EJB);
Client client = new Client(businessDelegate);

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@ -1,22 +1,24 @@
package com.iluwatar.business.delegate;
/**
*
* BusinessDelegate separates the presentation and business tiers
*
*/
public class BusinessDelegate {
private BusinessLookup lookupService = new BusinessLookup();
private BusinessService businessService;
private ServiceType serviceType;
private BusinessLookup lookupService;
private BusinessService businessService;
private ServiceType serviceType;
public void setServiceType(ServiceType serviceType) {
this.serviceType = serviceType;
}
public void setLookupService(BusinessLookup businessLookup) {
this.lookupService = businessLookup;
}
public void doTask() {
businessService = lookupService.getBusinessService(serviceType);
businessService.doProcessing();
}
public void setServiceType(ServiceType serviceType) {
this.serviceType = serviceType;
}
public void doTask() {
businessService = lookupService.getBusinessService(serviceType);
businessService.doProcessing();
}
}

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@ -1,17 +1,31 @@
package com.iluwatar.business.delegate;
/**
*
* Class for performing service lookups
*
* Class for performing service lookups.
*/
public class BusinessLookup {
private EjbService ejbService;
private JmsService jmsService;
/**
* @param serviceType Type of service instance to be returned.
* @return Service instance.
*/
public BusinessService getBusinessService(ServiceType serviceType) {
if (serviceType.equals(ServiceType.EJB)) {
return new EjbService();
return ejbService;
} else {
return new JmsService();
return jmsService;
}
}
public void setJmsService(JmsService jmsService) {
this.jmsService = jmsService;
}
public void setEjbService(EjbService ejbService) {
this.ejbService = ejbService;
}
}

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@ -1,19 +0,0 @@
package com.iluwatar.business.delegate;
import org.junit.Test;
import com.iluwatar.business.delegate.App;
/**
*
* Application test
*
*/
public class AppTest {
@Test
public void test() {
String[] args = {};
App.main(args);
}
}

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package com.iluwatar.business.delegate;
import static org.mockito.Mockito.spy;
import static org.mockito.Mockito.times;
import static org.mockito.Mockito.verify;
import org.junit.Before;
import org.junit.Test;
/**
* The Business Delegate pattern adds an abstraction layer between the presentation and business
* tiers. By using the pattern we gain loose coupling between the tiers. The Business Delegate
* encapsulates knowledge about how to locate, connect to, and interact with the business objects
* that make up the application.
*
* <p>Some of the services the Business Delegate uses are instantiated directly, and some can be
* retrieved through service lookups. The Business Delegate itself may contain business logic too
* potentially tying together multiple service calls, exception handling, retrying etc.
*/
public class BusinessDelegateTest {
private EjbService ejbService;
private JmsService jmsService;
private BusinessLookup businessLookup;
private BusinessDelegate businessDelegate;
/**
* This method sets up the instance variables of this test class. It is executed before the
* execution of every test.
*/
@Before
public void setup() {
ejbService = spy(new EjbService());
jmsService = spy(new JmsService());
businessLookup = spy(new BusinessLookup());
businessLookup.setEjbService(ejbService);
businessLookup.setJmsService(jmsService);
businessDelegate = spy(new BusinessDelegate());
businessDelegate.setLookupService(businessLookup);
}
/**
* In this example the client ({@link Client}) utilizes a business delegate (
* {@link BusinessDelegate}) to execute a task. The Business Delegate then selects the appropriate
* service and makes the service call.
*/
@Test
public void testBusinessDelegate() {
// setup a client object
Client client = new Client(businessDelegate);
// set the service type
businessDelegate.setServiceType(ServiceType.EJB);
// action
client.doTask();
// verifying that the businessDelegate was used by client during doTask() method.
verify(businessDelegate).doTask();
verify(ejbService).doProcessing();
// set the service type
businessDelegate.setServiceType(ServiceType.JMS);
// action
client.doTask();
// verifying that the businessDelegate was used by client during doTask() method.
verify(businessDelegate, times(2)).doTask();
verify(jmsService).doProcessing();
}
}

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<artifactId>junit</artifactId>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<scope>test</scope>
</dependency>
</dependencies>
</project>

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@ -1,19 +0,0 @@
package com.iluwatar.command;
import org.junit.Test;
import com.iluwatar.command.App;
/**
*
* Application test
*
*/
public class AppTest {
@Test
public void test() {
String[] args = {};
App.main(args);
}
}

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package com.iluwatar.command;
import static org.junit.Assert.assertEquals;
import org.junit.Test;
/**
* The Command pattern is a behavioral design pattern in which an object is used to encapsulate all
* information needed to perform an action or trigger an event at a later time. This information
* includes the method name, the object that owns the method and values for the method parameters.
*
* <p>Four terms always associated with the command pattern are command, receiver, invoker and
* client. A command object (spell) knows about the receiver (target) and invokes a method of
* the receiver.Values for parameters of the receiver method are stored in the command. The receiver
* then does the work. An invoker object (wizard) knows how to execute a command, and optionally
* does bookkeeping about the command execution. The invoker does not know anything about a
* concrete command, it knows only about command interface. Both an invoker object and several
* command objects are held by a client object (app). The client decides which commands to execute
* at which points. To execute a command, it passes the command object to the invoker object.
*/
public class CommandTest {
private static final String GOBLIN = "Goblin";
/**
* This test verifies that when the wizard casts spells on the goblin. The wizard keeps track of
* the previous spells cast, so it is easy to undo them. In addition, it also verifies that the
* wizard keeps track of the spells undone, so they can be redone.
*/
@Test
public void testCommand() {
Wizard wizard = new Wizard();
Goblin goblin = new Goblin();
wizard.castSpell(new ShrinkSpell(), goblin);
verifyGoblin(goblin, GOBLIN, Size.SMALL, Visibility.VISIBLE);
wizard.castSpell(new InvisibilitySpell(), goblin);
verifyGoblin(goblin, GOBLIN, Size.SMALL, Visibility.INVISIBLE);
wizard.undoLastSpell();
verifyGoblin(goblin, GOBLIN, Size.SMALL, Visibility.VISIBLE);
wizard.undoLastSpell();
verifyGoblin(goblin, GOBLIN, Size.NORMAL, Visibility.VISIBLE);
wizard.redoLastSpell();
verifyGoblin(goblin, GOBLIN, Size.SMALL, Visibility.VISIBLE);
wizard.redoLastSpell();
verifyGoblin(goblin, GOBLIN, Size.SMALL, Visibility.INVISIBLE);
}
/**
* This method asserts that the passed goblin object has the name as expectedName, size as
* expectedSize and visibility as expectedVisibility.
*
* @param goblin a goblin object whose state is to be verified against other parameters
* @param expectedName expectedName of the goblin
* @param expectedSize expected size of the goblin
* @param expectedVisibilty exepcted visibility of the goblin
*/
private void verifyGoblin(Goblin goblin, String expectedName, Size expectedSize,
Visibility expectedVisibilty) {
assertEquals("Goblin's name must be same as expectedName", expectedName, goblin.toString());
assertEquals("Goblin's size must be same as expectedSize", expectedSize, goblin.getSize());
assertEquals("Goblin's visibility must be same as expectedVisibility", expectedVisibilty,
goblin.getVisibility());
}
}

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<artifactId>junit</artifactId>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<scope>test</scope>
</dependency>
</dependencies>
</project>

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@ -1,9 +1,7 @@
package com.iluwatar.factory.method;
/**
*
* ElfWeapon
*
* ElfWeapon.
*/
public class ElfWeapon implements Weapon {
@ -17,4 +15,9 @@ public class ElfWeapon implements Weapon {
public String toString() {
return "Elven " + weaponType;
}
@Override
public WeaponType getWeaponType() {
return weaponType;
}
}

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@ -1,9 +1,7 @@
package com.iluwatar.factory.method;
/**
*
* OrcWeapon
*
* OrcWeapon.
*/
public class OrcWeapon implements Weapon {
@ -17,4 +15,9 @@ public class OrcWeapon implements Weapon {
public String toString() {
return "Orcish " + weaponType;
}
@Override
public WeaponType getWeaponType() {
return weaponType;
}
}

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@ -1,10 +1,10 @@
package com.iluwatar.factory.method;
/**
*
* Weapon interface
*
* Weapon interface.
*/
public interface Weapon {
WeaponType getWeaponType();
}

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@ -1,19 +0,0 @@
package com.iluwatar.factory.method;
import org.junit.Test;
import com.iluwatar.factory.method.App;
/**
*
* Application test
*
*/
public class AppTest {
@Test
public void test() {
String[] args = {};
App.main(args);
}
}

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@ -0,0 +1,79 @@
package com.iluwatar.factory.method;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertTrue;
import org.junit.Test;
/**
* The Factory Method is a creational design pattern which uses factory methods to deal with the
* problem of creating objects without specifying the exact class of object that will be created.
* This is done by creating objects via calling a factory method either specified in an interface
* and implemented by child classes, or implemented in a base class and optionally overridden by
* derived classesrather than by calling a constructor.
*
* <p>Factory produces the object of its liking.
* The weapon {@link Weapon} manufactured by the
* blacksmith depends on the kind of factory implementation it is referring to.
* </p>
*/
public class FactoryMethodTest {
/**
* Testing {@link OrcBlacksmith} to produce a SPEAR asserting that the Weapon is an instance
* of {@link OrcWeapon}.
*/
@Test
public void testOrcBlacksmithWithSpear() {
Blacksmith blacksmith = new OrcBlacksmith();
Weapon weapon = blacksmith.manufactureWeapon(WeaponType.SPEAR);
verifyWeapon(weapon, WeaponType.SPEAR, OrcWeapon.class);
}
/**
* Testing {@link OrcBlacksmith} to produce a AXE asserting that the Weapon is an instance
* of {@link OrcWeapon}.
*/
@Test
public void testOrcBlacksmithWithAxe() {
Blacksmith blacksmith = new OrcBlacksmith();
Weapon weapon = blacksmith.manufactureWeapon(WeaponType.AXE);
verifyWeapon(weapon, WeaponType.AXE, OrcWeapon.class);
}
/**
* Testing {@link ElfBlacksmith} to produce a SHORT_SWORD asserting that the Weapon is an
* instance of {@link ElfWeapon}.
*/
@Test
public void testElfBlacksmithWithShortSword() {
Blacksmith blacksmith = new ElfBlacksmith();
Weapon weapon = blacksmith.manufactureWeapon(WeaponType.SHORT_SWORD);
verifyWeapon(weapon, WeaponType.SHORT_SWORD, ElfWeapon.class);
}
/**
* Testing {@link ElfBlacksmith} to produce a SPEAR asserting that the Weapon is an instance
* of {@link ElfWeapon}.
*/
@Test
public void testElfBlacksmithWithSpear() {
Blacksmith blacksmith = new ElfBlacksmith();
Weapon weapon = blacksmith.manufactureWeapon(WeaponType.SPEAR);
verifyWeapon(weapon, WeaponType.SPEAR, ElfWeapon.class);
}
/**
* This method asserts that the weapon object that is passed is an instance of the clazz and the
* weapon is of type expectedWeaponType.
*
* @param weapon weapon object which is to be verified
* @param expectedWeaponType expected WeaponType of the weapon
* @param clazz expected class of the weapon
*/
private void verifyWeapon(Weapon weapon, WeaponType expectedWeaponType, Class clazz) {
assertTrue("Weapon must be an object of: " + clazz.getName(), clazz.isInstance(weapon));
assertEquals("Weapon must be of weaponType: " + clazz.getName(), expectedWeaponType,
weapon.getWeaponType());
}
}

41
pom.xml
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@ -131,6 +131,12 @@
<version>${junit.version}</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<version>1.10.19</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>log4j</groupId>
<artifactId>log4j</artifactId>
@ -243,6 +249,41 @@
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.jacoco</groupId>
<artifactId>jacoco-maven-plugin</artifactId>
<version>0.7.5.201505241946</version>
<executions>
<execution>
<goals>
<goal>prepare-agent</goal>
</goals>
</execution>
<execution>
<id>report</id>
<phase>prepare-package</phase>
<goals>
<goal>report</goal>
</goals>
</execution>
</executions>
</plugin>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-surefire-plugin</artifactId>
<version>2.18.1</version>
<dependencies>
<dependency>
<groupId>org.apache.maven.surefire</groupId>
<artifactId>surefire-junit47</artifactId>
<version>2.18.1</version>
</dependency>
</dependencies>
<configuration>
<argLine>-Xmx1024M ${argLine}</argLine>
</configuration>
</plugin>
</plugins>
</build>