Create App.java
This commit is contained in:
parent
dc73d57f3e
commit
0d1e226258
56
component/src/main/java/com/iluwatar/component/App.java
Normal file
56
component/src/main/java/com/iluwatar/component/App.java
Normal file
@ -0,0 +1,56 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2019 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.component;
|
||||
|
||||
import java.util.ArrayList;
|
||||
/**
|
||||
* Object-oriented to a certain extent can solve many problems of code reuse and data reuse,
|
||||
* but it also has great defects:
|
||||
* 1.the coupling of data organization is very strong.
|
||||
* 2.Interface logic is difficult to reuse and hot plug.
|
||||
*
|
||||
* The component pattern solves the defects of object orientation and process orientation and
|
||||
* is widely used in game clients
|
||||
*
|
||||
* A component is a part of one object. We can consider that a object contains multiple
|
||||
* components, in another way, multiple components can construct a object.
|
||||
* Here is a demo using component pattern to solve a game-like problem.
|
||||
* A person named Bjorn who has three components: input;physics;graphics
|
||||
* These three component with a common game object can construct our protagonist:Bjorn, also can
|
||||
* construct other objects like dog or cat if you want to write a real game.
|
||||
*/
|
||||
|
||||
public class App {
|
||||
/**
|
||||
* Launcher for this demo design pattern
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
ArrayList<Component> arrayList = new ArrayList<>();
|
||||
arrayList.add(new BjornInputComponent());
|
||||
arrayList.add(new BjornPhysicsComponent());
|
||||
arrayList.add(new BjornGraphicsComponent());
|
||||
GameObject gameObject = new GameObject(arrayList);
|
||||
gameObject.update();
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user