Work on index page

This commit is contained in:
Ilkka Seppälä 2021-09-12 20:54:19 +03:00
parent 9472f10e18
commit 223b779c83
No known key found for this signature in database
GPG Key ID: 31B7C8F5CC412ECB

140
index.md
View File

@ -1,73 +1,73 @@
| Pattern | Category | Tags |
| :--- | :--- | :--- |
| [Abstract Document](abstract-document) | Structural | Extensibility |
| Abstract Factory|Creational|Gang of Four |
| Active Object|Concurrency|Performance |
| Acyclic Visitor|Behavioral|Extensibility |
| Adapter|Structural|Gang of Four |
| Aggregator Microservices|Architectural|Cloud distributed |
| Ambassador|Structural|Decoupling |
| API Gateway|Architectural|Cloud distributed, Decoupling |
| Arrange/Act/Assert|Idiom|Testing |
| Async Method Invocation|Concurrency|Reactive |
| Balking|Concurrency|Decoupling |
| Bridge|Structural|Gang of Four |
| Builder|Creational|Gang of Four |
| Business Delegate|Structural|Decoupling |
| Bytecode|Behavioral|Game programming |
| Caching|Behavioral|Performance |
| Callback|Idiom|Reactive |
| Chain of Responsibility|Behavioral|Gang of Four |
| Circuit Breaker|Behavioral|Performance, Decoupling |
| Cloud Static Content Hosting|Cloud|Cloud distributed |
| Collection Pipeline|Functional|Reactive |
| Combinator|Idiom|Reactive |
| Command|Behavioral|Gang of Four |
| Commander|Concurrency|Cloud distributed |
| Composite|Structural|Gang of Four |
| Composite Entity|Structural|Enterprise Integration Pattern |
| Converter|Creational|Decoupling |
| Command Query Responsibility Segregation|Architectural|Performance, Cloud distributed |
| Data Access Object|Architectural|Data access |
| Data Bus|Architectural|Decoupling |
| Data Locality|Behavioral|Performance, Game programming |
| Data Mapper|Architectural|Decoupling |
| Data Transfer Object|Architectural|Performance |
| Decorator|Structural|Gang of Four, Extensibility |
| Delegation|Structural|Decoupling |
| Dependency Injection|Creational|Decoupling |
| Dirty Flag|Behavioral|Performance, Game programming |
| Double Buffer|Behavioral|Performance, Game programming |
| Double Checked Locking|Idiom|Performance |
| Double Dispatch|Idiom|Extensibility |
| EIP Aggregator|Integration|Enterprise Integration Pattern |
| EIP Message Channel|Integration|Enterprise Integration Pattern |
| EIP Publish and Subscribe|Integration|Enterprise Integration Pattern |
| EIP Splitter|Integration|Enterprise Integration Pattern |
| EIP Wire Tap|Integration|Enterprise Integration Pattern |
| Event Aggregator|Structural|Reactive |
| Event Based Asynchronous|Concurrency|Reactive |
| Event Driven Architecture|Architectural|Reactive |
| Event Queue|Concurrency|Game programming |
| Event Sourcing|Architectural|Performance |
| Execute Around|Idiom|Extensibility |
| Extension Objects|Behavioral|Extensibility |
| Facade|Structural|Gang of Four, Decoupling |
| Factory|Creational|Gang of Four |
| Factory kit|Creational|Extensibility |
| Factory Method|Creational|Gang of Four, Extensibility |
| Fan-Out/Fan-In|Integration|Microservices |
| Feature Toggle|Behavioral|Extensibility |
| Filterer|Functional|Extensibility |
| Fluent Interface|Functional|Reactive |
| Flux|Structural|Decoupling |
| Flyweight|Structural|Gang of Four, Performance |
| Front Controller|Structural|Decoupling |
| Game Loop|Behavioral|Game programming |
| Guarded Suspension|Concurrency|Decoupling |
| Half-Sync Half-Async|Concurrency|Performance |
| Hexagonal|Architectural|Decoupling |
| Intercepting Filter|Behavioral|Decoupling |
| Pattern | Category | Tags |
| :--- | :--- | :--- |
| [Abstract Document](abstract-document) | Structural | Extensibility |
| [Abstract Factory](abstract-factory) | Creational | Gang of Four |
| [Active Object](active-object) | Concurrency | Performance |
| [Acyclic Visitor](acyclic-visitor) | Behavioral | Extensibility |
| [Adapter](adapter) | Structural | Gang of Four |
| [Aggregator Microservices](aggregator-microservices) | Architectural | Cloud distributed |
| [Ambassador](ambassador) | Structural | Decoupling |
| [API Gateway](api-gateway) | Architectural | Cloud distributed, Decoupling |
| [Arrange/Act/Assert](arrange-act-assert) | Idiom | Testing |
| [Async Method Invocation](async-method-invocation) | Concurrency | Reactive |
| [Balking](balking) | Concurrency | Decoupling |
| [Bridge](bridge) | Structural | Gang of Four |
| [Builder](builder) | Creational | Gang of Four |
| [Business Delegate](business-delegate) | Structural | Decoupling |
| [Bytecode](bytecode) | Behavioral | Game programming |
| [Caching](caching) | Behavioral | Performance |
| [Callback](callback) | Idiom | Reactive |
| [Chain of Responsibility](chain-of-responsibility) | Behavioral | Gang of Four |
| [Circuit Breaker](circuit-breaker) | Behavioral | Performance, Decoupling |
| [Cloud Static Content Hosting](cloud-static-content-hosting) | Cloud | Cloud distributed |
| [Collection Pipeline](collection-pipeline) | Functional | Reactive |
| [Combinator](combinator) | Idiom | Reactive |
| [Command](command) | Behavioral | Gang of Four |
| [Commander](commander) | Concurrency | Cloud distributed |
| [Composite](composite) | Structural | Gang of Four |
| [Composite Entity](composite-entity) | Structural | Enterprise Integration Pattern |
| [Converter](converter) | Creational | Decoupling |
| [Command Query Responsibility Segregation](command-query-responsibility-segregation) | Architectural | Performance, Cloud distributed |
| [Data Access Object](data-access-object) | Architectural | Data access |
| [Data Bus](data-bus) | Architectural | Decoupling |
| [Data Locality](data-locality) | Behavioral | Performance, Game programming |
| [Data Mapper](data-mapper) | Architectural | Decoupling |
| [Data Transfer Object](data-transfer-object) | Architectural | Performance |
| [Decorator](decorator) | Structural | Gang of Four, Extensibility |
| [Delegation](delegation) | Structural | Decoupling |
| [Dependency Injection](dependency-injection) | Creational | Decoupling |
| [Dirty Flag](dirty-flag) | Behavioral | Performance, Game programming |
| [Double Buffer](double-buffer) | Behavioral | Performance, Game programming |
| [Double Checked Locking](double-checked-locking) | Idiom | Performance |
| [Double Dispatch](double-dispatch) | Idiom | Extensibility |
| [EIP Aggregator](eip-aggregator) | Integration | Enterprise Integration Pattern |
| [EIP Message Channel](eip-message-channel) | Integration | Enterprise Integration Pattern |
| [EIP Publish and Subscribe](eip-publish-and-subscribe) | Integration | Enterprise Integration Pattern |
| [EIP Splitter](eip-splitter) | Integration | Enterprise Integration Pattern |
| [EIP Wire Tap](eip-wire-tap) | Integration | Enterprise Integration Pattern |
| [Event Aggregator](event-aggregator) | Structural | Reactive |
| [Event Based Asynchronous](event-based-asynchronous) | Concurrency | Reactive |
| [Event Driven Architecture](event-driven-architecture) | Architectural | Reactive |
| [Event Queue](event-queue) | Concurrency | Game programming |
| [Event Sourcing](event-sourcing) | Architectural | Performance |
| [Execute Around](execute-around) | Idiom | Extensibility |
| [Extension Objects](extension-objects) | Behavioral | Extensibility |
| [Facade](facade) | Structural | Gang of Four, Decoupling |
| [Factory](factory) | Creational | Gang of Four |
| [Factory kit](factory-kit) | Creational | Extensibility |
| [Factory Method](factory-method) | Creational | Gang of Four, Extensibility |
| [Fan-Out/Fan-In](fanout-fanin) | Integration | Microservices |
| [Feature Toggle](feature-toggle) | Behavioral | Extensibility |
| [Filterer](filterer) | Functional | Extensibility |
| [Fluent Interface](fluent-interface) | Functional | Reactive |
| [Flux](flux) | Structural | Decoupling |
| [Flyweight](flyweight) | Structural | Gang of Four, Performance |
| [Front Controller](front-controller) | Structural | Decoupling |
| [Game Loop](game-loop) | Behavioral | Game programming |
| [Guarded Suspension](guarded-suspension) | Concurrency | Decoupling |
| [Half-Sync Half-Async](half-sync-half-async) | Concurrency | Performance |
| [Hexagonal](hexagonal) | Architectural | Decoupling |
| [Intercepting Filter](intercepting-filter) | Behavioral | Decoupling |
| Interpreter|Behavioral|Gang of Four |
| Iterator|Behavioral|Gang of Four |
| Layers|Architectural|Decoupling |