Reformat rest of the design patterns - Issue #224
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@ -6,38 +6,37 @@ import java.util.concurrent.TimeUnit;
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/**
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*
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* Double Checked Locking is a concurrency design pattern used to reduce the overhead
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* of acquiring a lock by first testing the locking criterion (the "lock hint") without
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* actually acquiring the lock. Only if the locking criterion check indicates that
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* locking is required does the actual locking logic proceed.
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* Double Checked Locking is a concurrency design pattern used to reduce the overhead of acquiring a
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* lock by first testing the locking criterion (the "lock hint") without actually acquiring the
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* lock. Only if the locking criterion check indicates that locking is required does the actual
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* locking logic proceed.
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* <p>
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* In {@link Inventory} we store the items with a given size. However, we do not store
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* more items than the inventory size. To address concurrent access problems we
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* use double checked locking to add item to inventory. In this method, the
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* thread which gets the lock first adds the item.
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* In {@link Inventory} we store the items with a given size. However, we do not store more items
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* than the inventory size. To address concurrent access problems we use double checked locking to
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* add item to inventory. In this method, the thread which gets the lock first adds the item.
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*
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*/
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public class App {
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/**
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* Program entry point
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* @param args command line args
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*/
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public static void main(String[] args) {
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final Inventory inventory = new Inventory(1000);
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ExecutorService executorService = Executors.newFixedThreadPool(3);
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for (int i = 0; i < 3; i++) {
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executorService.execute(() -> {
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while (inventory.addItem(new Item()))
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;
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});
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}
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/**
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* Program entry point
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*
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* @param args command line args
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*/
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public static void main(String[] args) {
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final Inventory inventory = new Inventory(1000);
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ExecutorService executorService = Executors.newFixedThreadPool(3);
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for (int i = 0; i < 3; i++) {
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executorService.execute(() -> {
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while (inventory.addItem(new Item()));
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});
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}
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executorService.shutdown();
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try {
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executorService.awaitTermination(5, TimeUnit.SECONDS);
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} catch (InterruptedException e) {
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System.out.println("Error waiting for ExecutorService shutdown");
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}
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}
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executorService.shutdown();
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try {
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executorService.awaitTermination(5, TimeUnit.SECONDS);
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} catch (InterruptedException e) {
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System.out.println("Error waiting for ExecutorService shutdown");
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}
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}
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}
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@ -12,32 +12,30 @@ import java.util.concurrent.locks.ReentrantLock;
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*/
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public class Inventory {
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private final int inventorySize;
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private final List<Item> items;
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private final Lock lock;
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private final int inventorySize;
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private final List<Item> items;
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private final Lock lock;
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public Inventory(int inventorySize) {
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this.inventorySize = inventorySize;
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this.items = new ArrayList<>(inventorySize);
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this.lock = new ReentrantLock();
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}
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public boolean addItem(Item item) {
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if (items.size() < inventorySize) {
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lock.lock();
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try {
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if (items.size() < inventorySize) {
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items.add(item);
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System.out.println(Thread.currentThread()
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+ ": items.size()=" + items.size()
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+ ", inventorySize=" + inventorySize);
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return true;
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}
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} finally {
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lock.unlock();
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}
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}
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return false;
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}
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public Inventory(int inventorySize) {
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this.inventorySize = inventorySize;
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this.items = new ArrayList<>(inventorySize);
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this.lock = new ReentrantLock();
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}
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public boolean addItem(Item item) {
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if (items.size() < inventorySize) {
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lock.lock();
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try {
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if (items.size() < inventorySize) {
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items.add(item);
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System.out.println(Thread.currentThread() + ": items.size()=" + items.size()
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+ ", inventorySize=" + inventorySize);
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return true;
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}
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} finally {
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lock.unlock();
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}
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}
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return false;
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}
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}
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@ -6,7 +6,7 @@ package com.iluwatar.doublechecked.locking;
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*
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*/
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public class Item {
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private String name;
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private int level;
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private String name;
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private int level;
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}
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@ -11,9 +11,9 @@ import com.iluwatar.doublechecked.locking.App;
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*/
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public class AppTest {
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@Test
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public void test() {
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String[] args = {};
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App.main(args);
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}
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@Test
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public void test() {
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String[] args = {};
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App.main(args);
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}
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}
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