Reformat rest of the design patterns - Issue #224
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@ -2,48 +2,48 @@ package com.iluwatar.iterator;
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/**
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*
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* The Iterator pattern is a design pattern in which an iterator is used to
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* traverse a container and access the container's elements. The Iterator pattern
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* decouples algorithms from containers.
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* The Iterator pattern is a design pattern in which an iterator is used to traverse a container and
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* access the container's elements. The Iterator pattern decouples algorithms from containers.
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* <p>
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* In this example the Iterator ({@link ItemIterator}) adds abstraction layer on
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* top of a collection ({@link TreasureChest}). This way the collection can change
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* its internal implementation without affecting its clients.
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* In this example the Iterator ({@link ItemIterator}) adds abstraction layer on top of a collection
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* ({@link TreasureChest}). This way the collection can change its internal implementation without
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* affecting its clients.
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*
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*/
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public class App {
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/**
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* Program entry point
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* @param args command line args
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*/
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public static void main(String[] args) {
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TreasureChest chest = new TreasureChest();
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/**
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* Program entry point
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*
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* @param args command line args
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*/
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public static void main(String[] args) {
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TreasureChest chest = new TreasureChest();
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ItemIterator ringIterator = chest.Iterator(ItemType.RING);
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while (ringIterator.hasNext()) {
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System.out.println(ringIterator.next());
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}
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ItemIterator ringIterator = chest.Iterator(ItemType.RING);
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while (ringIterator.hasNext()) {
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System.out.println(ringIterator.next());
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}
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System.out.println("----------");
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System.out.println("----------");
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ItemIterator potionIterator = chest.Iterator(ItemType.POTION);
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while (potionIterator.hasNext()) {
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System.out.println(potionIterator.next());
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}
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ItemIterator potionIterator = chest.Iterator(ItemType.POTION);
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while (potionIterator.hasNext()) {
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System.out.println(potionIterator.next());
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}
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System.out.println("----------");
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System.out.println("----------");
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ItemIterator weaponIterator = chest.Iterator(ItemType.WEAPON);
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while (weaponIterator.hasNext()) {
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System.out.println(weaponIterator.next());
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}
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ItemIterator weaponIterator = chest.Iterator(ItemType.WEAPON);
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while (weaponIterator.hasNext()) {
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System.out.println(weaponIterator.next());
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}
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System.out.println("----------");
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System.out.println("----------");
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ItemIterator it = chest.Iterator(ItemType.ANY);
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while (it.hasNext()) {
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System.out.println(it.next());
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}
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}
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ItemIterator it = chest.Iterator(ItemType.ANY);
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while (it.hasNext()) {
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System.out.println(it.next());
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}
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}
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}
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@ -7,24 +7,24 @@ package com.iluwatar.iterator;
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*/
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public class Item {
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private ItemType type;
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private String name;
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private ItemType type;
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private String name;
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public Item(ItemType type, String name) {
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this.setType(type);
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this.name = name;
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}
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public Item(ItemType type, String name) {
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this.setType(type);
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this.name = name;
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}
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@Override
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public String toString() {
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return name;
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}
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@Override
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public String toString() {
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return name;
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}
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public ItemType getType() {
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return type;
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}
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public ItemType getType() {
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return type;
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}
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public void setType(ItemType type) {
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this.type = type;
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}
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public void setType(ItemType type) {
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this.type = type;
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}
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}
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@ -7,7 +7,7 @@ package com.iluwatar.iterator;
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*/
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public interface ItemIterator {
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boolean hasNext();
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boolean hasNext();
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Item next();
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Item next();
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}
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@ -7,6 +7,6 @@ package com.iluwatar.iterator;
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*/
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public enum ItemType {
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ANY, WEAPON, RING, POTION
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ANY, WEAPON, RING, POTION
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}
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@ -10,30 +10,30 @@ import java.util.List;
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*/
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public class TreasureChest {
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private List<Item> items;
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private List<Item> items;
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public TreasureChest() {
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items = new ArrayList<>();
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items.add(new Item(ItemType.POTION, "Potion of courage"));
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items.add(new Item(ItemType.RING, "Ring of shadows"));
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items.add(new Item(ItemType.POTION, "Potion of wisdom"));
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items.add(new Item(ItemType.POTION, "Potion of blood"));
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items.add(new Item(ItemType.WEAPON, "Sword of silver +1"));
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items.add(new Item(ItemType.POTION, "Potion of rust"));
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items.add(new Item(ItemType.POTION, "Potion of healing"));
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items.add(new Item(ItemType.RING, "Ring of armor"));
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items.add(new Item(ItemType.WEAPON, "Steel halberd"));
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items.add(new Item(ItemType.WEAPON, "Dagger of poison"));
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}
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public TreasureChest() {
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items = new ArrayList<>();
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items.add(new Item(ItemType.POTION, "Potion of courage"));
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items.add(new Item(ItemType.RING, "Ring of shadows"));
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items.add(new Item(ItemType.POTION, "Potion of wisdom"));
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items.add(new Item(ItemType.POTION, "Potion of blood"));
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items.add(new Item(ItemType.WEAPON, "Sword of silver +1"));
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items.add(new Item(ItemType.POTION, "Potion of rust"));
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items.add(new Item(ItemType.POTION, "Potion of healing"));
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items.add(new Item(ItemType.RING, "Ring of armor"));
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items.add(new Item(ItemType.WEAPON, "Steel halberd"));
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items.add(new Item(ItemType.WEAPON, "Dagger of poison"));
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}
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ItemIterator Iterator(ItemType type) {
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return new TreasureChestItemIterator(this, type);
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}
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ItemIterator Iterator(ItemType type) {
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return new TreasureChestItemIterator(this, type);
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}
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public List<Item> getItems() {
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ArrayList<Item> list = new ArrayList<>();
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list.addAll(items);
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return list;
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}
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public List<Item> getItems() {
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ArrayList<Item> list = new ArrayList<>();
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list.addAll(items);
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return list;
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}
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}
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@ -9,46 +9,45 @@ import java.util.List;
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*/
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public class TreasureChestItemIterator implements ItemIterator {
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private TreasureChest chest;
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private int idx;
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private ItemType type;
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private TreasureChest chest;
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private int idx;
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private ItemType type;
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public TreasureChestItemIterator(TreasureChest chest, ItemType type) {
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this.chest = chest;
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this.type = type;
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this.idx = -1;
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}
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public TreasureChestItemIterator(TreasureChest chest, ItemType type) {
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this.chest = chest;
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this.type = type;
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this.idx = -1;
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}
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@Override
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public boolean hasNext() {
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return findNextIdx() != -1;
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}
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@Override
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public boolean hasNext() {
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return findNextIdx() != -1;
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}
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@Override
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public Item next() {
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idx = findNextIdx();
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if (idx != -1) {
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return chest.getItems().get(idx);
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}
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return null;
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}
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@Override
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public Item next() {
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idx = findNextIdx();
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if (idx != -1) {
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return chest.getItems().get(idx);
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}
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return null;
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}
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private int findNextIdx() {
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private int findNextIdx() {
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List<Item> items = chest.getItems();
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boolean found = false;
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int tempIdx = idx;
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while (!found) {
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tempIdx++;
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if (tempIdx >= items.size()) {
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tempIdx = -1;
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break;
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}
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if (type.equals(ItemType.ANY)
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|| items.get(tempIdx).getType().equals(type)) {
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break;
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}
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}
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return tempIdx;
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}
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List<Item> items = chest.getItems();
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boolean found = false;
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int tempIdx = idx;
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while (!found) {
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tempIdx++;
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if (tempIdx >= items.size()) {
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tempIdx = -1;
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break;
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}
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if (type.equals(ItemType.ANY) || items.get(tempIdx).getType().equals(type)) {
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break;
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}
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}
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return tempIdx;
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}
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}
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@ -11,9 +11,9 @@ import com.iluwatar.iterator.App;
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*/
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public class AppTest {
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@Test
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public void test() {
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String[] args = {};
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App.main(args);
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}
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@Test
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public void test() {
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String[] args = {};
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App.main(args);
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}
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}
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