Update factory example
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@ -16,16 +16,17 @@ tags:
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## Intent
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Providing a static method encapsulated in a class called factory, in order to hide the
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implementation logic and makes client code focus on usage rather then initialization new objects.
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Providing a static method encapsulated in a class called the factory, to hide the implementation
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logic and make client code focus on usage rather than initializing new objects.
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## Explanation
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Real world example
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Real-world example
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> Lets say we have a web application connected to SQLServer, but now we want to switch to Oracle. To
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> do so without modifying existing source code, we need to implements Simple Factory pattern, in
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> which a static method can be invoked to create connection to a given database.
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> Imagine an alchemist who is about to manufacture coins. The alchemist must be able to create both
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> gold and copper coins and switching between them must be possible without modifying the existing
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> source code. The factory pattern makes it possible by providing a static construction method which
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> can be called with relevant parameters.
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Wikipedia says
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@ -34,16 +35,16 @@ Wikipedia says
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**Programmatic Example**
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We have an interface `Car` and two implementations `Ford` and `Ferrari`.
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We have an interface `Coin` and two implementations `GoldCoin` and `CopperCoin`.
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```java
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public interface Car {
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public interface Coin {
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String getDescription();
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}
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public class Ford implements Car {
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public class GoldCoin implements Coin {
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static final String DESCRIPTION = "This is Ford.";
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static final String DESCRIPTION = "This is a gold coin.";
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@Override
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public String getDescription() {
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@ -51,9 +52,9 @@ public class Ford implements Car {
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}
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}
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public class Ferrari implements Car {
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public class CopperCoin implements Coin {
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static final String DESCRIPTION = "This is Ferrari.";
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static final String DESCRIPTION = "This is a copper coin.";
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@Override
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public String getDescription() {
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@ -62,51 +63,48 @@ public class Ferrari implements Car {
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}
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```
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Enumeration above represents types of cars that we support (`Ford` and `Ferrari`).
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Enumeration above represents types of coins that we support (`GoldCoin` and `CopperCoin`).
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```java
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public enum CarType {
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FORD(Ford::new),
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FERRARI(Ferrari::new);
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private final Supplier<Car> constructor;
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CarType(Supplier<Car> constructor) {
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this.constructor = constructor;
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}
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public Supplier<Car> getConstructor() {
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return this.constructor;
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}
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@RequiredArgsConstructor
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@Getter
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public enum CoinType {
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COPPER(CopperCoin::new),
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GOLD(GoldCoin::new);
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private final Supplier<Coin> constructor;
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}
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```
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Then we have the static method `getCar` to create car objects encapsulated in the factory class
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`CarsFactory`.
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Then we have the static method `getCoin` to create coin objects encapsulated in the factory class
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`CoinFactory`.
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```java
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public class CarsFactory {
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public static Car getCar(CarType type) {
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public class CoinFactory {
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public static Coin getCoin(CoinType type) {
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return type.getConstructor().get();
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}
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}
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```
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Now on the client code we can create different types of cars using the factory class.
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Now on the client code we can create different types of coins using the factory class.
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```java
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var car1 = CarsFactory.getCar(CarType.FORD);
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var car2 = CarsFactory.getCar(CarType.FERRARI);
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LOGGER.info(car1.getDescription());
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LOGGER.info(car2.getDescription());
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LOGGER.info("The alchemist begins his work.");
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var coin1 = CoinFactory.getCoin(CoinType.COPPER);
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var coin2 = CoinFactory.getCoin(CoinType.GOLD);
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LOGGER.info(coin1.getDescription());
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LOGGER.info(coin2.getDescription());
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```
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Program output:
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```java
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This is Ford.
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This is Ferrari.
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The alchemist begins his work.
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This is a copper coin.
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This is a gold coin.
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```
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## Class Diagram
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@ -115,7 +113,7 @@ This is Ferrari.
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## Applicability
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Use the Simple Factory pattern when you only care about the creation of a object, not how to create
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Use the factory pattern when you only care about the creation of a object, not how to create
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and manage it.
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Pros
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@ -127,13 +125,13 @@ Cons
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* The code becomes more complicated than it should be.
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## Real world examples
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## Known uses
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* [java.util.Calendar#getInstance()](https://docs.oracle.com/javase/8/docs/api/java/util/Calendar.html#getInstance--)
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* [java.util.ResourceBundle#getBundle()](https://docs.oracle.com/javase/8/docs/api/java/util/ResourceBundle.html#getBundle-java.lang.String-)
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* [java.text.NumberFormat#getInstance()](https://docs.oracle.com/javase/8/docs/api/java/text/NumberFormat.html#getInstance--)
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* [java.nio.charset.Charset#forName()](https://docs.oracle.com/javase/8/docs/api/java/nio/charset/Charset.html#forName-java.lang.String-)
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* [java.net.URLStreamHandlerFactory#createURLStreamHandler(String)](https://docs.oracle.com/javase/8/docs/api/java/net/URLStreamHandlerFactory.html) (Returns different singleton objects, depending on a protocol)
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* [java.net.URLStreamHandlerFactory#createURLStreamHandler(String)](https://docs.oracle.com/javase/8/docs/api/java/net/URLStreamHandlerFactory.html) (returns different singleton objects, depending on a protocol)
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* [java.util.EnumSet#of()](https://docs.oracle.com/javase/8/docs/api/java/util/EnumSet.html#of(E))
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* [javax.xml.bind.JAXBContext#createMarshaller()](https://docs.oracle.com/javase/8/docs/api/javax/xml/bind/JAXBContext.html#createMarshaller--) and other similar methods.
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@ -5,31 +5,32 @@ package com.iluwatar.factory {
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+ App()
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+ main(args : String[]) {static}
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}
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interface Car {
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interface Coin {
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+ getDescription() : String {abstract}
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}
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class CarsFactory {
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+ CarsFactory()
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+ getCar(type : CarType) : Car {static}
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class CoinFactory {
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+ CoinFactory()
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+ getCoin(type : CoinType) : Coin {static}
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}
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~enum CarType {
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+ FERRARI {static}
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+ FORD {static}
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+ valueOf(name : String) : CarType {static}
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+ values() : CarType[] {static}
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enum CoinType {
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+ COPPER {static}
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+ GOLD {static}
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- constructor : Supplier<Coin>
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+ getConstructor() : Supplier<Coin>
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+ valueOf(name : String) : CoinType {static}
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+ values() : CoinType[] {static}
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}
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class Ferrari {
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class CopperCoin {
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~ DESCRIPTION : String {static}
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+ Ferrari()
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+ CopperCoin()
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+ getDescription() : String
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}
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class Ford {
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class GoldCoin {
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~ DESCRIPTION : String {static}
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+ Ford()
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+ GoldCoin()
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+ getDescription() : String
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}
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}
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CarType ..+ CarsFactory
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Ferrari ..|> Car
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Ford ..|> Car
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CopperCoin ..|> Coin
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GoldCoin ..|> Coin
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@enduml
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@ -30,8 +30,8 @@ import lombok.extern.slf4j.Slf4j;
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* create and return objects of varying classes, in order to hide the implementation logic
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* and makes client code focus on usage rather then objects initialization and management.
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*
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* <p>In this example the CarFactory is the factory class and it provides a static method to
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* create different cars.
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* <p>In this example an alchemist manufactures coins. CoinFactory is the factory class and it
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* provides a static method to create different types of coins.
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*/
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@Slf4j
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@ -41,9 +41,10 @@ public class App {
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* Program main entry point.
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*/
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public static void main(String[] args) {
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var car1 = CarsFactory.getCar(CarType.FORD);
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var car2 = CarsFactory.getCar(CarType.FERRARI);
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LOGGER.info(car1.getDescription());
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LOGGER.info(car2.getDescription());
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LOGGER.info("The alchemist begins his work.");
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var coin1 = CoinFactory.getCoin(CoinType.COPPER);
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var coin2 = CoinFactory.getCoin(CoinType.GOLD);
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LOGGER.info(coin1.getDescription());
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LOGGER.info(coin2.getDescription());
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}
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}
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@ -24,9 +24,9 @@
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package com.iluwatar.factory;
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/**
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* Car interface.
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* Coin interface.
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*/
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public interface Car {
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public interface Coin {
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String getDescription();
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@ -24,14 +24,14 @@
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package com.iluwatar.factory;
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/**
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* Factory of cars.
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* Factory of coins.
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*/
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public class CarsFactory {
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public class CoinFactory {
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/**
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* Factory method takes as parameter a car type and initiate the appropriate class.
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* Factory method takes as a parameter the coin type and calls the appropriate class.
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*/
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public static Car getCar(CarType type) {
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public static Coin getCoin(CoinType type) {
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return type.getConstructor().get();
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}
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}
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@ -28,15 +28,14 @@ import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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/**
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* Enumeration for different types of cars.
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* Enumeration for different types of coins.
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*/
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@RequiredArgsConstructor
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@Getter
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public enum CarType {
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public enum CoinType {
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FORD(Ford::new),
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FERRARI(Ferrari::new);
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private final Supplier<Car> constructor;
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COPPER(CopperCoin::new),
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GOLD(GoldCoin::new);
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private final Supplier<Coin> constructor;
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}
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@ -24,11 +24,11 @@
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package com.iluwatar.factory;
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/**
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* Ferrari implementation.
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* CopperCoin implementation.
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*/
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public class Ferrari implements Car {
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public class CopperCoin implements Coin {
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static final String DESCRIPTION = "This is Ferrari.";
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static final String DESCRIPTION = "This is a copper coin.";
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@Override
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public String getDescription() {
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@ -24,11 +24,11 @@
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package com.iluwatar.factory;
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/**
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* Ford implementation.
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* GoldCoin implementation.
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*/
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public class Ford implements Car {
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public class GoldCoin implements Coin {
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static final String DESCRIPTION = "This is Ford.";
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static final String DESCRIPTION = "This is a gold coin.";
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@Override
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public String getDescription() {
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@ -27,12 +27,11 @@ import static org.junit.jupiter.api.Assertions.*;
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import org.junit.jupiter.api.Test;
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class CarsFactoryTest {
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class CoinFactoryTest {
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@Test
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void shouldReturnFerrariInstance() {
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final var ferrari = CarsFactory.getCar(CarType.FERRARI);
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assertTrue(ferrari instanceof Ferrari);
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void shouldReturnGoldCoinInstance() {
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final var goldCoin = CoinFactory.getCoin(CoinType.GOLD);
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assertTrue(goldCoin instanceof GoldCoin);
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}
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}
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