Improved Flyweight example comments.

This commit is contained in:
Ilkka Seppala 2014-12-26 10:09:53 +02:00
parent 57cef65eb4
commit 74b43303e3
6 changed files with 19 additions and 9 deletions

View File

@ -5,7 +5,8 @@ import java.util.List;
/**
*
* The class that needs many objects.
* AlchemistShop holds potions on its shelves.
* It uses PotionFactory to provide the potions.
*
*/
public class AlchemistShop {
@ -52,6 +53,5 @@ public class AlchemistShop {
for (Potion p : bottomShelf) {
p.drink();
}
}
}

View File

@ -2,9 +2,13 @@ package com.iluwatar;
/**
*
* Flyweight (PotionFactory) is useful when there is plethora of objects
* (Potion). It provides means to decrease resource usage by sharing object
* instances.
* Flyweight pattern is useful when the program needs a huge amount of objects.
* It provides means to decrease resource usage by sharing object instances.
*
* In this example AlchemistShop has great amount of potions on its shelves.
* To fill the shelves AlchemistShop uses PotionFactory (which represents
* the Flyweight in this example). Internally PotionFactory holds a map
* of the potions and lazily creates new ones when requested.
*
*/
public class App {

View File

@ -2,7 +2,7 @@ package com.iluwatar;
/**
*
* Interface for objects.
* Interface for Potions.
*
*/
public interface Potion {

View File

@ -4,7 +4,10 @@ import java.util.EnumMap;
/**
*
* Flyweight.
* PotionFactory is the Flyweight in this example.
* It minimizes memory use by sharing object instances.
* It holds a map of potion instances and new potions
* are created only when none of the type already exists.
*
*/
public class PotionFactory {
@ -45,5 +48,4 @@ public class PotionFactory {
}
return potion;
}
}

View File

@ -1,5 +1,10 @@
package com.iluwatar;
/**
*
* Enumeration for potion types.
*
*/
public enum PotionType {
HEALING, INVISIBILITY, STRENGTH, HOLY_WATER, POISON;

View File

@ -7,5 +7,4 @@ public class StrengthPotion implements Potion {
System.out.println("You feel strong. (Potion="
+ System.identityHashCode(this) + ")");
}
}