Just formatting App classes to be like the other class files on the project
This commit is contained in:
		| @@ -1,42 +1,41 @@ | ||||
| package com.iluwatar; | ||||
|  | ||||
| /** | ||||
|  *  | ||||
|  * Iterator (ItemIterator) adds abstraction layer on top of a  | ||||
|  * collection (TreasureChest). This way the collection can change  | ||||
|  * its internal implementation without affecting its clients. | ||||
|  * | ||||
|  * Iterator (ItemIterator) adds abstraction layer on top of a collection | ||||
|  * (TreasureChest). This way the collection can change its internal | ||||
|  * implementation without affecting its clients. | ||||
|  * | ||||
|  */ | ||||
| public class App  | ||||
| { | ||||
|     public static void main( String[] args ) | ||||
|     { | ||||
|     	TreasureChest chest = new TreasureChest(); | ||||
|     	 | ||||
|     	ItemIterator ringIterator = chest.Iterator(ItemType.RING); | ||||
|     	while (ringIterator.hasNext()) { | ||||
|     		System.out.println(ringIterator.next()); | ||||
|     	} | ||||
|     	 | ||||
|     	System.out.println("----------"); | ||||
|     	 | ||||
|     	ItemIterator potionIterator = chest.Iterator(ItemType.POTION); | ||||
|     	while (potionIterator.hasNext()) { | ||||
|     		System.out.println(potionIterator.next()); | ||||
|     	} | ||||
|     	 | ||||
|     	System.out.println("----------"); | ||||
|     	 | ||||
|     	ItemIterator weaponIterator = chest.Iterator(ItemType.WEAPON); | ||||
|     	while (weaponIterator.hasNext()) { | ||||
|     		System.out.println(weaponIterator.next()); | ||||
|     	} | ||||
|     	 | ||||
|     	System.out.println("----------"); | ||||
|     	 | ||||
|     	ItemIterator it = chest.Iterator(ItemType.ANY); | ||||
|     	while (it.hasNext()) { | ||||
|     		System.out.println(it.next()); | ||||
|     	} | ||||
| public class App { | ||||
|  | ||||
|     public static void main(String[] args) { | ||||
|         TreasureChest chest = new TreasureChest(); | ||||
|  | ||||
|         ItemIterator ringIterator = chest.Iterator(ItemType.RING); | ||||
|         while (ringIterator.hasNext()) { | ||||
|             System.out.println(ringIterator.next()); | ||||
|         } | ||||
|  | ||||
|         System.out.println("----------"); | ||||
|  | ||||
|         ItemIterator potionIterator = chest.Iterator(ItemType.POTION); | ||||
|         while (potionIterator.hasNext()) { | ||||
|             System.out.println(potionIterator.next()); | ||||
|         } | ||||
|  | ||||
|         System.out.println("----------"); | ||||
|  | ||||
|         ItemIterator weaponIterator = chest.Iterator(ItemType.WEAPON); | ||||
|         while (weaponIterator.hasNext()) { | ||||
|             System.out.println(weaponIterator.next()); | ||||
|         } | ||||
|  | ||||
|         System.out.println("----------"); | ||||
|  | ||||
|         ItemIterator it = chest.Iterator(ItemType.ANY); | ||||
|         while (it.hasNext()) { | ||||
|             System.out.println(it.next()); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
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