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package com.iluwatar;
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/**
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*
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* When it is necessary to work with a large number of objects that are particularly expensive to instantiate
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* and each object is only needed for a short period of time, the performance of an entire application may be
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* adversely affected. An object pool design pattern may be deemed desirable in cases such as these.
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*
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* The object pool design pattern creates a set of objects that may be reused. When a new object is needed, it
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* is requested from the pool. If a previously prepared object is available it is returned immediately, avoiding
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* the instantiation cost. If no objects are present in the pool, a new item is created and returned. When the
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* object has been used and is no longer needed, it is returned to the pool, allowing it to be used again in the
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* future without repeating the computationally expensive instantiation process. It is important to note that
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* once an object has been used and returned, existing references will become invalid.
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*
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* In this example we have created OliphauntPool inheriting from generic ObjectPool. Oliphaunts can be checked
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* out from the pool and later returned to it. The pool tracks created instances and their status (available,
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* inUse).
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*
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*/
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public class App {
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public static void main( String[] args ) {
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@ -2,10 +2,16 @@ package com.iluwatar;
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import java.util.HashSet;
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/**
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*
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* Generic object pool
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*
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* @param <T>
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*/
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public abstract class ObjectPool<T> {
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HashSet<T> available = new HashSet<>();
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HashSet<T> inUse = new HashSet<>();
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private HashSet<T> available = new HashSet<>();
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private HashSet<T> inUse = new HashSet<>();
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protected abstract T create();
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@ -1,5 +1,10 @@
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package com.iluwatar;
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/**
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*
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* Oliphaunts are expensive to create
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*
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*/
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public class Oliphaunt {
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private static int counter = 1;
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@ -8,6 +13,11 @@ public class Oliphaunt {
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public Oliphaunt() {
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id = counter++;
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try {
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Thread.sleep(1000);
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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}
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public int getId() {
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@ -1,5 +1,10 @@
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package com.iluwatar;
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/**
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*
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* Oliphaunt object pool
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*
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*/
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public class OliphauntPool extends ObjectPool<Oliphaunt> {
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@Override
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