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Co-authored-by: YanchaoMiao <11710204@mail.sustech.edu.cn>
2022-01-07 09:46:59 +02:00

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Markdown

---
layout: pattern
title: Throttling
folder: throttling
permalink: /patterns/throttling/
categories: Behavioral
language: en
tags:
- Performance
- Cloud distributed
---
## Intent
Ensure that a given client is not able to access service resources more than the assigned limit.
## Explanation
Real-world example
> A young human and an old dwarf walk into a bar. They start ordering beers from the bartender.
> The bartender immediately sees that the young human shouldn't consume too many drinks too fast
> and refuses to serve if enough time has not passed. For the old dwarf, the serving rate can
> be higher.
In plain words
> Throttling pattern is used to rate-limit access to a resource.
[Microsoft documentation](https://docs.microsoft.com/en-us/azure/architecture/patterns/throttling) says
> Control the consumption of resources used by an instance of an application, an individual tenant,
> or an entire service. This can allow the system to continue to function and meet service level
> agreements, even when an increase in demand places an extreme load on resources.
**Programmatic Example**
`BarCustomer` class presents the clients of the `Bartender` API. `CallsCount` tracks the number of
calls per `BarCustomer`.
```java
public class BarCustomer {
@Getter
private final String name;
@Getter
private final int allowedCallsPerSecond;
public BarCustomer(String name, int allowedCallsPerSecond, CallsCount callsCount) {
if (allowedCallsPerSecond < 0) {
throw new InvalidParameterException("Number of calls less than 0 not allowed");
}
this.name = name;
this.allowedCallsPerSecond = allowedCallsPerSecond;
callsCount.addTenant(name);
}
}
@Slf4j
public final class CallsCount {
private final Map<String, AtomicLong> tenantCallsCount = new ConcurrentHashMap<>();
public void addTenant(String tenantName) {
tenantCallsCount.putIfAbsent(tenantName, new AtomicLong(0));
}
public void incrementCount(String tenantName) {
tenantCallsCount.get(tenantName).incrementAndGet();
}
public long getCount(String tenantName) {
return tenantCallsCount.get(tenantName).get();
}
public void reset() {
tenantCallsCount.replaceAll((k, v) -> new AtomicLong(0));
LOGGER.info("reset counters");
}
}
```
Next, the service that the tenants are calling is introduced. To track the call count, a throttler
timer is used.
```java
public interface Throttler {
void start();
}
public class ThrottleTimerImpl implements Throttler {
private final int throttlePeriod;
private final CallsCount callsCount;
public ThrottleTimerImpl(int throttlePeriod, CallsCount callsCount) {
this.throttlePeriod = throttlePeriod;
this.callsCount = callsCount;
}
@Override
public void start() {
new Timer(true).schedule(new TimerTask() {
@Override
public void run() {
callsCount.reset();
}
}, 0, throttlePeriod);
}
}
```
`Bartender` offers the `orderDrink` service to the `BarCustomer`s. The customers probably don't
know that the beer serving rate is limited by their appearances.
```java
class Bartender {
private static final Logger LOGGER = LoggerFactory.getLogger(Bartender.class);
private final CallsCount callsCount;
public Bartender(Throttler timer, CallsCount callsCount) {
this.callsCount = callsCount;
timer.start();
}
public int orderDrink(BarCustomer barCustomer) {
var tenantName = barCustomer.getName();
var count = callsCount.getCount(tenantName);
if (count >= barCustomer.getAllowedCallsPerSecond()) {
LOGGER.error("I'm sorry {}, you've had enough for today!", tenantName);
return -1;
}
callsCount.incrementCount(tenantName);
LOGGER.debug("Serving beer to {} : [{} consumed] ", barCustomer.getName(), count+1);
return getRandomCustomerId();
}
private int getRandomCustomerId() {
return ThreadLocalRandom.current().nextInt(1, 10000);
}
}
```
Now it is possible to see the full example in action. `BarCustomer` young human is rate-limited to 2
calls per second and the old dwarf to 4.
```java
public static void main(String[] args) {
var callsCount = new CallsCount();
var human = new BarCustomer("young human", 2, callsCount);
var dwarf = new BarCustomer("dwarf soldier", 4, callsCount);
var executorService = Executors.newFixedThreadPool(2);
executorService.execute(() -> makeServiceCalls(human, callsCount));
executorService.execute(() -> makeServiceCalls(dwarf, callsCount));
executorService.shutdown();
try {
executorService.awaitTermination(10, TimeUnit.SECONDS);
} catch (InterruptedException e) {
LOGGER.error("Executor service terminated: {}", e.getMessage());
}
}
private static void makeServiceCalls(BarCustomer barCustomer, CallsCount callsCount) {
var timer = new ThrottleTimerImpl(1000, callsCount);
var service = new Bartender(timer, callsCount);
// Sleep is introduced to keep the output in check and easy to view and analyze the results.
IntStream.range(0, 50).forEach(i -> {
service.orderDrink(barCustomer);
try {
Thread.sleep(100);
} catch (InterruptedException e) {
LOGGER.error("Thread interrupted: {}", e.getMessage());
}
});
}
```
An excerpt from the example's console output:
```
18:46:36.218 [Timer-0] INFO com.iluwatar.throttling.CallsCount - reset counters
18:46:36.218 [Timer-1] INFO com.iluwatar.throttling.CallsCount - reset counters
18:46:36.242 [pool-1-thread-2] DEBUG com.iluwatar.throttling.Bartender - Serving beer to dwarf soldier : [1 consumed]
18:46:36.242 [pool-1-thread-1] DEBUG com.iluwatar.throttling.Bartender - Serving beer to young human : [1 consumed]
18:46:36.342 [pool-1-thread-2] DEBUG com.iluwatar.throttling.Bartender - Serving beer to dwarf soldier : [2 consumed]
18:46:36.342 [pool-1-thread-1] DEBUG com.iluwatar.throttling.Bartender - Serving beer to young human : [2 consumed]
18:46:36.443 [pool-1-thread-1] ERROR com.iluwatar.throttling.Bartender - I'm sorry young human, you've had enough for today!
18:46:36.443 [pool-1-thread-2] DEBUG com.iluwatar.throttling.Bartender - Serving beer to dwarf soldier : [3 consumed]
18:46:36.544 [pool-1-thread-1] ERROR com.iluwatar.throttling.Bartender - I'm sorry young human, you've had enough for today!
18:46:36.544 [pool-1-thread-2] DEBUG com.iluwatar.throttling.Bartender - Serving beer to dwarf soldier : [4 consumed]
18:46:36.645 [pool-1-thread-2] ERROR com.iluwatar.throttling.Bartender - I'm sorry dwarf soldier, you've had enough for today!
18:46:36.645 [pool-1-thread-1] ERROR com.iluwatar.throttling.Bartender - I'm sorry young human, you've had enough for today!
18:46:36.745 [pool-1-thread-1] ERROR com.iluwatar.throttling.Bartender - I'm sorry young human, you've had enough for today!
18:46:36.745 [pool-1-thread-2] ERROR com.iluwatar.throttling.Bartender - I'm sorry dwarf soldier, you've had enough for today!
18:46:36.846 [pool-1-thread-1] ERROR com.iluwatar.throttling.Bartender - I'm sorry young human, you've had enough for today!
18:46:36.846 [pool-1-thread-2] ERROR com.iluwatar.throttling.Bartender - I'm sorry dwarf soldier, you've had enough for today!
18:46:36.947 [pool-1-thread-2] ERROR com.iluwatar.throttling.Bartender - I'm sorry dwarf soldier, you've had enough for today!
18:46:36.947 [pool-1-thread-1] ERROR com.iluwatar.throttling.Bartender - I'm sorry young human, you've had enough for today!
18:46:37.048 [pool-1-thread-2] ERROR com.iluwatar.throttling.Bartender - I'm sorry dwarf soldier, you've had enough for today!
18:46:37.048 [pool-1-thread-1] ERROR com.iluwatar.throttling.Bartender - I'm sorry young human, you've had enough for today!
18:46:37.148 [pool-1-thread-1] ERROR com.iluwatar.throttling.Bartender - I'm sorry young human, you've had enough for today!
18:46:37.148 [pool-1-thread-2] ERROR com.iluwatar.throttling.Bartender - I'm sorry dwarf soldier, you've had enough for today!
```
## Class diagram
![alt text](./etc/throttling_urm.png "Throttling pattern class diagram")
## Applicability
The Throttling pattern should be used:
* When service access needs to be restricted not to have high impact on the performance of the service.
* When multiple clients are consuming the same service resources and restriction has to be made according to the usage per client.
## Credits
* [Throttling pattern](https://docs.microsoft.com/en-us/azure/architecture/patterns/throttling)
* [Cloud Design Patterns: Prescriptive Architecture Guidance for Cloud Applications (Microsoft patterns & practices)](https://www.amazon.com/gp/product/B00ITGHBBS/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=javadesignpat-20&creative=9325&linkCode=as2&creativeASIN=B00ITGHBBS&linkId=12aacdd0cec04f372e7152689525631a)