Mike Liu 2207ea4ce9
Translation zh (#1646)
* add state and callback pattern

* add command and template-method pattern

* add iterator pattern

* add bridege and DI pattern

* fix issue #1600

* add converter,proxy,visitor pattern

* add caching,composite,delegation,dirty-flag,interpreter patterns

* add dao and producer-consumer

* add dto and provate class data pattern

* fix #1646 png path problems

* fix #1646 composite png path case problem

Co-authored-by: Mike <admin@xiaod.info>
Co-authored-by: Subhrodip Mohanta <hello@subho.xyz>
2021-02-08 21:07:48 +05:30

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---
layout: pattern
title: Dirty Flag
folder: dirty-flag
permalink: /patterns/dirty-flag/
categories: Behavioral
tags:
- Game programming
- Performance
---
## 或称
* 是否脏 模式
## 目的
避免昂贵资源的重新获取。资源保留其身份,保留在某些快速访问的存储中,并被重新使用以避免再次获取它们。
## 类图
![alt text](../../dirty-flag/etc/dirty-flag.png "Dirty Flag")
## 适用性
在以下情况下使用脏标志模式
* 重复获取,初始化,释放相同资源所导致不必要的性能开销
## 鸣谢
* [Design Patterns: Dirty Flag](https://www.takeupcode.com/podcast/89-design-patterns-dirty-flag/)
* [J2EE Design Patterns](https://www.amazon.com/gp/product/0596004273/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0596004273&linkCode=as2&tag=javadesignpat-20&linkId=48d37c67fb3d845b802fa9b619ad8f31)