* Fix languages * Missed change for version number * Add language field for presentation * Revert change in README for double buffer Co-authored-by: Jackie Nim <=>
30 lines
839 B
Markdown
30 lines
839 B
Markdown
---
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layout: pattern
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title: Event Queue
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folder: event-queue
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permalink: /patterns/event-queue/
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categories: Concurrency
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language: en
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tags:
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- Game programming
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---
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## Intent
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Event Queue is a good pattern if You have a limited accessibility resource (for example:
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Audio or Database), but You need to handle all the requests that want to use that.
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It puts all the requests in a queue and process them asynchronously.
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Gives the resource for the event when it is the next in the queue and in same time
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removes it from the queue.
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## Class diagram
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## Applicability
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Use the Event Queue pattern when
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* You have a limited accessibility resource and the asynchronous process is acceptable to reach that
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## Credits
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* [Mihaly Kuprivecz - Event Queue] (http://gameprogrammingpatterns.com/event-queue.html)
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