Joshua Jimenez cfdfedbd2e #970 single logging framework should be enforced (#982)
* #496 Add pipeline module to parent pom 

* #496: Add main application class and test for pipeline

* #496: Checkstyle format and add log messages on pipeline stages 🎨

* #496: Fill readme sections of pipeline 

* #496: Javadocs and checkstyle formatting 🎨

* #496: Follow PMD checks and add more explanation as block comment on App.java

* #496: Apply requested PR changes by iluwatar 🎨

* #970: Replace log4j usage on commander pattern to Slf4j API 🎨

* #970: Replace log4j usage on dao pattern to Slf4j API 🎨

* #970: Replace log4j usage on data mapper pattern to Slf4j API 🎨

* #970: Remove log4j dependency on data transfer object pom 🔥

* #970: Replace log4j usage on module pattern to Slf4j API 🎨

* #970: Replace log4j usage on serverless pattern to Slf4j API 🎨

This also removes the aws log4j dependency

* #970: Remove unnecessary gitignore line for log4j.xml 🔥

* #970: Remove remaining remnants of log4j 🔥

* #970: Replace System.out logging with appropriate logging methods 🎨

* #970: Replace System.out method references to Logger::info 🎨
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Design patterns implemented in Java

Build status License MIT Join the chat at https://gitter.im/iluwatar/java-design-patterns Sonarcloud Status

Introduction

Design patterns are the best formalized practices a programmer can use to solve common problems when designing an application or system.

Design patterns can speed up the development process by providing tested, proven development paradigms.

Reusing design patterns help prevent subtle issues which cause major problems, and it also improves code readability for coders and architects who are familiar with the patterns.

Getting started

Before you dive into the material, you should be familiar with various Programming/Software Design Principles.

All designs should be as simple as possible. You should start with KISS, YAGNI, and Do The Simplest Thing That Could Possibly Work principles. Complexity and patterns should only be introduced when they are needed for practical extensibility.

Once you are familiar with these concepts you can start drilling down into patterns by any of the following approaches

  • Using difficulty tags, Difficulty-Beginner, Difficulty-Intermediate & Difficulty-Expert.
  • Using pattern categories, Creational, Behavioral and others.
  • Search for a specific pattern. Can't find one? Please report a new pattern here.

How to contribute

If you are willing to contribute to the project you will find the relevant information in our developer wiki. We will help you and answer your questions in the Gitter chatroom.

License

This project is licensed under the terms of the MIT license.

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