* Maven profiles to support jdk 11 builds. #948 Added maven profiles activated by jdk 11, wich will not break java 8 support. Bumped lombok and datanucleus enhancer as the old versions dont work with 11. * Fixed PMD issue when building naked-objects * Fixed the eip modules with xml dependencies. Previous dependency relaxing commit causes xml libs to go missing from some modules that actually needed them
Design patterns implemented in Java
Introduction
Design patterns are the best formalized practices a programmer can use to solve common problems when designing an application or system.
Design patterns can speed up the development process by providing tested, proven development paradigms.
Reusing design patterns help prevent subtle issues which cause major problems, and it also improves code readability for coders and architects who are familiar with the patterns.
Getting started
Before you dive into the material, you should be familiar with various Programming/Software Design Principles.
All designs should be as simple as possible. You should start with KISS, YAGNI, and Do The Simplest Thing That Could Possibly Work principles. Complexity and patterns should only be introduced when they are needed for practical extensibility.
Once you are familiar with these concepts you can start drilling down into patterns by any of the following approaches
- Using difficulty tags,
Difficulty-Beginner
,Difficulty-Intermediate
&Difficulty-Expert
. - Using pattern categories,
Creational
,Behavioral
and others. - Search for a specific pattern. Can't find one? Please report a new pattern here.
How to contribute
If you are willing to contribute to the project you will find the relevant information in our developer wiki. We will help you and answer your questions in the Gitter chatroom.
License
This project is licensed under the terms of the MIT license.