2014-08-22 21:59:58 +03:00

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#Design pattern samples in Java.
##Abstract Factory
**Intent:** Provide an interface for creating families of related or dependent objects without specifying their concrete classes.
##Builder
**Intent:** Separate the construction of a complex object from its representation so that the same construction process can create different representations.
##Factory Method
**Intent:** Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory Method lets a class defer instantiation to subclasses.
##Prototype
**Intent:** Specify the kinds of objects to create using a prototypical instance, and create new objects by copying this prototype.
##Singleton
**Intent:** Ensure a class only has one instance, and provide a global point of access to it.
##Adapter
**Intent:** Convert the interface of a class into another interface clients expect. Adapter lets classes work together that couldn't otherwise because of incompatible interfaces.
##Bridge
**Intent:** Decouple an abstraction from its implementationso that the two can vary independently.
##Composite
**Intent:** Compose objects into tree structures to represent part-whole hierarchies. Composite lets clients treat individual objects and compositions of objects uniformly.
##Decorator
**Intent:** Attach additional responsibilities to an object dynamically. Decorators provide a flexible alternative to subclassing for extending functionality.
##Facade
**Intent:** Provide a unified interface to a set of interfaces in a subsystem. Facade defines a higher-level interface that makes the subsystem easier to use.
##Flyweight
**Intent:** Use sharing to support large numbers of fine-grained objects efficiently.
##Proxy
**Intent:** Provide a surrogate or placeholder for another object to control access to it.
##Chain of responsibility
**Intent:** Avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request. Chain the receiving objects and pass the request along the chain until an object handles it.
##Command
**Intent:** Encapsulate a request as an object, thereby letting you parameterize clients with different requests, queue or log requests, and support undoable operations.
##Interpreter
**Intent:** Given a language, define a representation for its grammar along with an interpreter that uses the representation to interpret sentences in the language.
##Iterator
**Intent:** Provide a way to access the elements of an aggregate object sequentially without exposing its underlying representation.
##Mediator
**Intent:** Define an object that encapsulates how a set of objects interact. Mediator promotes loose coupling by keeping objects from referring to each other explicitly, and it lets you vary their interaction independently.
##Memento
**Intent:** Without violating encapsulation, capture and externalize an object's internal state so that the object can be restored to this state later.
##Observer
**Intent:** Define a one-to-many dependency between objects so that when one object changes state, all its dependents are notified and updated automatically.