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// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
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// For more tutorials : https://learngoprogramming.com
// In-person training : https://www.linkedin.com/in/inancgumus/
// Follow me on twitter: https://twitter.com/inancgumus
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package main
import (
"encoding/json"
"fmt"
"strconv"
"strings"
)
func runCmd(input string, games []game, byID map[int]game) bool {
fmt.Println()
cmd := strings.Fields(input)
if len(cmd) == 0 {
return true
}
switch cmd[0] {
case "quit":
return cmdQuit()
case "list":
return cmdList(games)
case "id":
return cmdByID(cmd, games, byID)
case "save":
return cmdSave(games)
}
return true
}
func cmdQuit() bool {
fmt.Println("bye!")
return false
}
func cmdList(games []game) bool {
for _, g := range games {
printGame(g)
}
return true
}
func cmdByID(cmd []string, games []game, byID map[int]game) bool {
if len(cmd) != 2 {
fmt.Println("wrong id")
return true
}
id, err := strconv.Atoi(cmd[1])
if err != nil {
fmt.Println("wrong id")
return true
}
g, ok := byID[id]
if !ok {
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fmt.Println("sorry. I don't have the game")
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return true
}
printGame(g)
return true
}
func cmdSave(games []game) bool {
// load the data into encodable game values
var jg []jsonGame
for _, g := range games {
jg = append(jg, jsonGame{g.id, g.name, g.genre, g.price})
}
out, err := json.MarshalIndent(jg, "", "\t")
if err != nil {
fmt.Println("sorry, can't save:", err)
return true
}
fmt.Println(string(out))
return false
}