add: new exercises to bouncing ball
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		| @@ -0,0 +1,81 @@ | ||||
| // For more tutorials: https://blog.learngoprogramming.com | ||||
| // | ||||
| // Copyright © 2018 Inanc Gumus | ||||
| // Learn Go Programming Course | ||||
| // License: https://creativecommons.org/licenses/by-nc-sa/4.0/ | ||||
| // | ||||
|  | ||||
| package main | ||||
|  | ||||
| import ( | ||||
| 	"fmt" | ||||
| 	"time" | ||||
|  | ||||
| 	"github.com/inancgumus/screen" | ||||
| 	"github.com/mattn/go-runewidth" | ||||
| ) | ||||
|  | ||||
| func main() { | ||||
| 	const ( | ||||
| 		cellEmpty = ' ' | ||||
| 		cellBall  = '⚾' | ||||
|  | ||||
| 		maxFrames = 1200 | ||||
| 		speed     = time.Second / 20 | ||||
|  | ||||
| 		// initial velocities | ||||
| 		ivx, ivy = 1, 1 | ||||
| 	) | ||||
|  | ||||
| 	var ( | ||||
| 		px, py int        // ball position | ||||
| 		vx, vy = ivx, ivy // velocities | ||||
|  | ||||
| 		cell rune // current cell (for caching) | ||||
| 	) | ||||
|  | ||||
| 	width, height := screen.Size() | ||||
| 	width /= runewidth.RuneWidth(cellBall) | ||||
| 	height-- // there is a 1 pixel border in my terminal | ||||
|  | ||||
| 	// create a drawing buffer | ||||
| 	// *2 for extra spaces | ||||
| 	// +1 for newlines | ||||
| 	buf := make([]rune, 0, (width*2+1)*height) | ||||
|  | ||||
| 	screen.Clear() | ||||
|  | ||||
| 	for i := 0; i < maxFrames; i++ { | ||||
| 		// calculate the next ball position | ||||
| 		px += vx | ||||
| 		py += vy | ||||
|  | ||||
| 		// when the ball hits a border reverse its direction | ||||
| 		if px <= 0 || px >= width-1 { | ||||
| 			vx *= -1 | ||||
| 		} | ||||
| 		if py <= 0 || py >= height-1 { | ||||
| 			vy *= -1 | ||||
| 		} | ||||
|  | ||||
| 		buf = buf[:0] | ||||
|  | ||||
| 		for y := 0; y < height; y++ { | ||||
| 			for x := 0; x < width; x++ { | ||||
| 				cell = cellEmpty | ||||
|  | ||||
| 				if px == x && py == y { | ||||
| 					cell = cellBall | ||||
| 				} | ||||
|  | ||||
| 				buf = append(buf, cell, ' ') | ||||
| 			} | ||||
| 			buf = append(buf, '\n') | ||||
| 		} | ||||
|  | ||||
| 		screen.MoveTopLeft() | ||||
| 		fmt.Print(string(buf)) | ||||
|  | ||||
| 		time.Sleep(speed) | ||||
| 	} | ||||
| } | ||||
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