2.1 KiB
How to fix this program?
package main
import (
"fmt"
"time"
)
func main() {
if err != nil; d, err := time.ParseDuration("1h10s") {
fmt.Println(d)
}
}
- Swap the simple statement with the
err != nil
check. CORRECT - Remove the error handling.
- Remove the semicolon.
- Change the short declaration to an assignment.
1: Yes. In a short if statement, the simple statement (the short declaration there) should be the first part of it. Then, after the semicolon separator, there should be a condition expression.
2: You don't want that. That's not the issue here.
What does this program print?
package main
import "fmt"
func main() {
done := false
if done := true; done {
fmt.Println(done)
}
fmt.Println(done)
}
- true and true
- false and false
- true and false CORRECT
- false and true
3: Yes. It shadows the main()'s done variable, and inside the if statement, it prints "true". Then, after the if statement ends, it prints the main()'s done variable which is "false".
There's a shadowing issue in this program. The program should print: 10, now it prints: 0.
How can you fix this it?
package main
import (
"fmt"
"strconv"
)
func main() {
var n int
if n, err := strconv.Atoi("10"); err != nil {
fmt.Printf("error: %s (n: %d)", err, n)
return
}
fmt.Println(n)
}
See the code also in here: https://play.golang.org/p/fDrmcXWGnQB
- Remove the first declaration (main()'s n variable).
- Remove the declaration in the short-if (if's n).
- Declare an error variable outside of the main.
- Declare an error variable along with main's n variable, then change the short-if declaration to an assignment. CORRECT
1: That will break the program. Because, the last line prints it.
2: The program uses it to set the n.
3: There will be "unused variable" error. 4: Yes, that will solve the shadowing issue. Short-if will reuse the same 'n' variable (main()'s n). So, the converted number 'n' will be printed as: 10. See the solution here: https://play.golang.org/p/6jc-nZJNHYb