187 lines
4.5 KiB
Markdown
187 lines
4.5 KiB
Markdown
## What's the difference between if and switch statements?
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1. If statements control the execution flow but switch statements do not
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2. If statements are much more readable alternatives to switch statements
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3. Switch statements are much more readable alternatives to if statements *CORRECT*
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> **1:** They both control the execution flow.
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>
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> **2:** Sometimes true, but, for complex if statements, switch statement can make them much more readable.
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## What type of values can you use as a switch condition?
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```go
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switch condition {
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// ....
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}
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```
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1. int
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2. bool
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3. string
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4. Any type of values *CORRECT*
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> **4:** Unlike most other C based languages, in Go, a switch statement is actually a syntactic-sugar for a if statement. This means that, Go converts a switch statement into an if statement behind the scenes. So, any type of values can be used as a condition.
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## What type of values can you use as the case conditions for the following switch statement?
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```go
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switch false {
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case condition:
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// ...
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}
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```
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1. int
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2. bool *CORRECT*
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3. string
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4. Any type of values
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> **2:** Yes, you can only use bool values because in the example, the switch's condition is a bool.
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## What type of values can you use as the case conditions for the following switch statement?
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```go
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switch "go" {
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case condition:
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// ...
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}
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```
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1. int
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2. bool
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3. string *CORRECT*
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4. Any type of values
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> **3:** Yes, you can only use string values because in the example, the switch's condition is a string.
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## What's the problem in the following code?
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```go
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switch 5 {
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case 5:
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case 6:
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case 5:
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}
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```
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1. Case clauses don't have any statements
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2. The same constants are used multiple times in case conditions *CORRECT*
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3. Switch condition cannot be an untyped int
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> **2:** That's right. 5 is used by multiple case clauses as case conditions. It should be used only once.
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## When the following code runs, which case will be executed?
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```go
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weather := "hot"
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switch weather {
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case "very cold", "cold":
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// ...
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case "very hot", "hot":
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// ...
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default:
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// ...
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}
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```
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1. None of them
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2. The first case clause
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3. The second case clause *CORRECT*
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4. The default clause
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> **3:** That's right. When switch's condition is either "hot" or "very hot", the 2nd case will be executed.
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## When the following code runs, which clause will be executed?
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```go
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switch weather := "too hot"; weather {
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default:
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// ...
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case "very cold", "cold":
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// ...
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case "very hot", "hot":
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// ...
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}
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```
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1. None of them
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2. The first case clause
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3. The second case clause
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4. The default clause *CORRECT*
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> **4:** That's right. The switch's condition doesn't match to any of the case conditions, so the default clause will be executed as a last resort. And the default clause can be in any place inside a switch statement.
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## When the following code runs, which case will be executed?
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```go
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switch weather := "too hot"; weather {
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case "very cold", "cold":
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// ...
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case "very hot", "hot":
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// ...
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}
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```
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1. None of them *CORRECT*
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2. The first case clause
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3. The second case clause
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4. The default clause
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> **1:** That's right. The switch's condition doesn't match to any of the case conditions, and there isn't a default clause. So, none of the clauses will be executed.
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## What does the following program print?
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```go
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richter := 2.5
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switch r := richter; {
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case r < 2:
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fallthrough
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case r >= 2 && r < 3:
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fallthrough
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case r >= 5 && r < 6:
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fmt.Println("Not important")
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case r >= 6 && r < 7:
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fallthrough
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case r >= 7:
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fmt.Println("Destructive")
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}
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```
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1. Nothing
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2. "Not important" *CORRECT*
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3. "Destructive"
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> **2:** That's right! When fallthrough is used, the following clause will be executed without checking its condition.
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## What's the problem in the following code?
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```go
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richter := 14.5
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switch r := richter; {
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case r >= 5 && r < 6:
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fallthrough
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fmt.Println("Moderate")
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default:
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fmt.Println("Unknown")
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case r >= 7:
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fmt.Println("Destructive")
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}
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```
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1. default clause should be the last clause
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2. default clause should have a fallthrough statement
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3. The first case should use the fallthrough statement as its last statement *CORRECT*
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> **3:** That's right! In a case block, fallthrough can only be used as the last statement.
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## What does the following program print?
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```go
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n := 8
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switch {
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case n > 5, n < 1:
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fmt.Println("n is big")
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case n == 8:
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fmt.Println("n is 8")
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}
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```
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1. Nothing
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2. "n is 8"
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3. "n is big" *CORRECT*
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> **3:** That's right! Switch runs top-to-bottom and case conditions run left-to-right. Here, 1st case's 1st condition expression (which is n > 5) will yield true, so the 1st case will be executed.
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