Files
learngo/interfaces/14-io-reader/_database_save.go
2019-09-08 12:02:29 +03:00

134 lines
2.7 KiB
Go

// For more tutorials: https://blog.learngoprogramming.com
//
// Copyright © 2018 Inanc Gumus
// Learn Go Programming Course
// License: https://creativecommons.org/licenses/by-nc-sa/4.0/
//
package main
import (
"encoding/json"
"fmt"
"io/ioutil"
"reflect"
)
type database struct {
list *list
types map[string]item // the registry of the types
}
// load the list by decoding the data from a json file.
func (db *database) load(path string) error { // #v1
data, err := ioutil.ReadFile(path)
if err != nil {
return err
}
return json.Unmarshal(data, db)
}
// save the list by encoding the data to a json file.
func (db *database) save(path string) error { // #v1
out, err := json.MarshalIndent(db, "", "\t")
if err != nil {
return err
}
return ioutil.WriteFile(path, out, 0644)
}
// #v2
// func (db *database) load(r io.Reader) error {
// data, err := ioutil.ReadAll(r)
// if err != nil {
// return err
// }
// return json.Unmarshal(data, db)
// }
// #v3
// TODO: use decoder
// #v2
// func (db *database) save(w io.Writer) error {
// data, err := json.MarshalIndent(db, "", "\t")
// if err != nil {
// return err
// }
// _, err = io.Copy(w, bytes.NewReader(data))
// return err
// }
// #v3
// TODO: use encoder
func (db *database) MarshalJSON() ([]byte, error) {
type encodable struct {
Type string
Item item
}
var e []encodable
for _, it := range *db.list {
// TypeOf -> finds the dynamic type of "it"
// Elem -> returns the element type of the pointer
// Name -> returns the type name as string
t := reflect.TypeOf(it).Elem().Name()
e = append(e, encodable{t, it})
}
return json.Marshal(e)
}
func (db *database) UnmarshalJSON(data []byte) error {
var decodables []struct {
Type string
Item json.RawMessage
}
if err := json.Unmarshal(data, &decodables); err != nil {
return err
}
for _, d := range decodables {
it, err := db.newItem(d.Item, d.Type)
if err != nil {
return err
}
*db.list = append(*db.list, it)
}
return nil
}
func (db *database) newItem(data []byte, typ string) (item, error) {
it, ok := db.types[typ]
if !ok {
return nil, fmt.Errorf("newItem: type (%q) does not exist", typ)
}
// get the dynamic type inside "it" like *book, *game, etc..
t := reflect.TypeOf(it)
// get the pointer type's element type like book, game, etc...
e := t.Elem()
// create a new pointer value of the type like new(book), new(game), etc...
v := reflect.New(e)
// get the interface value and cast it to the item type
it = v.Interface().(item)
return it, json.Unmarshal(data, &it)
}
func (db *database) register(typ string, it item) {
if db.types == nil {
db.types = make(map[string]item)
}
db.types[typ] = it
}