Add tic-tac-toe program
This commit is contained in:
@ -101,6 +101,7 @@ reqwest = "0.9.0"
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ring = "0.13.2"
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sha2 = "0.7.0"
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serde = "1.0.27"
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serde_cbor = "0.9.0"
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serde_derive = "1.0.27"
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serde_json = "1.0.10"
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socket2 = "0.3.8"
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@ -24,6 +24,7 @@ use std::sync::RwLock;
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use std::time::Instant;
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use storage_program::StorageProgram;
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use system_program::SystemProgram;
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use tictactoe_program::TicTacToeProgram;
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use timing::{duration_as_us, timestamp};
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use transaction::Transaction;
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use window::WINDOW_SIZE;
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@ -421,6 +422,10 @@ impl Bank {
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}
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} else if StorageProgram::check_id(&tx.program_id) {
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StorageProgram::process_transaction(&tx, accounts)
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} else if TicTacToeProgram::check_id(&tx.program_id) {
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if TicTacToeProgram::process_transaction(&tx, accounts).is_err() {
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return Err(BankError::ProgramRuntimeError);
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}
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} else if self.loaded_contract(&tx, accounts) {
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} else {
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return Err(BankError::UnknownContractId(tx.program_id));
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@ -683,7 +688,7 @@ impl Bank {
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}
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}
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/// Each contract would need to be able to introspect its own state
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/// this is hard coded to the budget contract langauge
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/// this is hard coded to the budget contract language
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pub fn get_balance(&self, pubkey: &Pubkey) -> i64 {
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self.get_account(pubkey)
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.map(|x| Self::read_balance(&x))
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@ -59,6 +59,7 @@ pub mod store_ledger_stage;
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pub mod streamer;
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pub mod system_program;
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pub mod thin_client;
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pub mod tictactoe_program;
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pub mod timing;
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pub mod tpu;
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pub mod transaction;
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@ -96,6 +97,7 @@ extern crate serde;
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extern crate serde_derive;
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#[macro_use]
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extern crate serde_json;
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extern crate serde_cbor;
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extern crate sha2;
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extern crate socket2;
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extern crate sys_info;
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435
src/tictactoe_program.rs
Normal file
435
src/tictactoe_program.rs
Normal file
@ -0,0 +1,435 @@
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//! tic-tac-toe program
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use bank::Account;
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use serde_cbor;
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use signature::Pubkey;
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use std;
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use transaction::Transaction;
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#[derive(Debug, PartialEq)]
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pub enum Error {
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GameInProgress,
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InvalidArguments,
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InvalidMove,
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InvalidUserdata,
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NoGame,
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NotYourTurn,
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PlayerNotFound,
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UserdataTooSmall,
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}
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impl std::fmt::Display for Error {
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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write!(f, "error")
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}
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}
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impl std::error::Error for Error {}
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type Result<T> = std::result::Result<T, Error>;
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#[derive(Copy, Clone, Debug, Serialize, Deserialize, PartialEq)]
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enum GridItem {
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Free,
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X,
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O,
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}
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impl Default for GridItem {
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fn default() -> GridItem {
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GridItem::Free
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}
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}
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#[derive(Copy, Clone, Debug, Serialize, Deserialize, PartialEq)]
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enum State {
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XMove,
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OMove,
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XWon,
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OWon,
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Draw,
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}
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impl Default for State {
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fn default() -> State {
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State::XMove
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}
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}
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#[derive(Debug, Default, Serialize, Deserialize, PartialEq)]
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struct Game {
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players: [Pubkey; 2],
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state: State,
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grid: [GridItem; 9],
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}
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impl Game {
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pub fn new(player1: Pubkey, player2: Pubkey) -> Game {
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let mut game = Game::default();
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game.players = [player1, player2];
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game
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}
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fn same(x_or_o: GridItem, triple: &[GridItem]) -> bool {
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triple.iter().all(|&i| i == x_or_o)
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}
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pub fn next_move(self: &mut Game, player: Pubkey, x: usize, y: usize) -> Result<()> {
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let index = self
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.players
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.iter()
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.position(|&p| p == player)
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.ok_or(Error::PlayerNotFound)?;
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let grid_index = y * 3 + x;
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if grid_index >= self.grid.len() || self.grid[grid_index] != GridItem::Free {
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return Err(Error::InvalidMove);
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}
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let (x_or_o, won_state) = match self.state {
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State::XMove => {
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if index != 0 {
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return Err(Error::NotYourTurn)?;
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}
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self.state = State::OMove;
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(GridItem::X, State::XWon)
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}
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State::OMove => {
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if index != 1 {
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return Err(Error::NotYourTurn)?;
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}
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self.state = State::XMove;
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(GridItem::O, State::OWon)
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}
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_ => {
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return Err(Error::NotYourTurn)?;
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}
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};
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self.grid[grid_index] = x_or_o;
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let winner =
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// Check rows
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Game::same(x_or_o, &self.grid[0..3])
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|| Game::same(x_or_o, &self.grid[3..6])
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|| Game::same(x_or_o, &self.grid[6..9])
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// Check columns
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|| Game::same(x_or_o, &[self.grid[0], self.grid[3], self.grid[6]])
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|| Game::same(x_or_o, &[self.grid[1], self.grid[4], self.grid[7]])
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|| Game::same(x_or_o, &[self.grid[2], self.grid[5], self.grid[8]])
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// Check both diagonals
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|| Game::same(x_or_o, &[self.grid[0], self.grid[4], self.grid[8]])
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|| Game::same(x_or_o, &[self.grid[2], self.grid[4], self.grid[6]]);
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if winner {
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self.state = won_state;
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} else if self.grid.iter().all(|&p| p != GridItem::Free) {
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self.state = State::Draw;
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}
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Ok(())
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}
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}
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#[derive(Debug, Serialize, Deserialize)]
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enum Command {
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Init(Pubkey, Pubkey), // player1, player2
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Move(Pubkey, u8, u8), // player, x, y
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}
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#[derive(Debug, Default, Serialize, Deserialize)]
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pub struct TicTacToeProgram {
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game: Option<Game>,
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}
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pub const TICTACTOE_PROGRAM_ID: [u8; 32] = [
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3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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];
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impl TicTacToeProgram {
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fn deserialize(input: &[u8]) -> Result<TicTacToeProgram> {
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let len = input[0] as usize;
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if len == 0 {
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Ok(TicTacToeProgram::default())
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} else if input.len() < len + 1 {
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Err(Error::InvalidUserdata)
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} else {
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serde_cbor::from_slice(&input[1..len + 1]).map_err(|err| {
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error!("Unable to deserialize game: {:?}", err);
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Error::InvalidUserdata
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})
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}
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}
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fn dispatch_command(self: &mut TicTacToeProgram, cmd: &Command) -> Result<()> {
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info!("dispatch_command: cmd={:?}", cmd);
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info!("dispatch_command: account={:?}", self);
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match cmd {
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Command::Init(player_1, player_2) => {
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if let Some(_) = self.game {
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Err(Error::GameInProgress)
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} else {
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let game = Game::new(*player_1, *player_2);
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self.game = Some(game);
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Ok(())
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}
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}
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Command::Move(player, x, y) => {
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if let Some(ref mut game) = self.game {
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game.next_move(*player, *x as usize, *y as usize)
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} else {
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Err(Error::NoGame)
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}
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}
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}
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}
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fn serialize(self: &TicTacToeProgram, output: &mut [u8]) -> Result<()> {
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let self_serialized = serde_cbor::to_vec(self).unwrap();
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if output.len() + 1 < self_serialized.len() {
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warn!(
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"{} bytes required to serialize but only have {} bytes",
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self_serialized.len(),
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output.len() + 1
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);
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return Err(Error::UserdataTooSmall);
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}
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assert!(self_serialized.len() <= 255);
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output[0] = self_serialized.len() as u8;
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output[1..self_serialized.len() + 1].clone_from_slice(&self_serialized);
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Ok(())
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}
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pub fn check_id(program_id: &Pubkey) -> bool {
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program_id.as_ref() == TICTACTOE_PROGRAM_ID
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}
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pub fn id() -> Pubkey {
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Pubkey::new(&TICTACTOE_PROGRAM_ID)
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}
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pub fn process_transaction(tx: &Transaction, accounts: &mut [Account]) -> Result<()> {
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// accounts[1] must always be the Tic-tac-toe game state account
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if accounts.len() < 2 || !Self::check_id(&accounts[1].program_id) {
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error!("accounts[1] is not assigned to the TICTACTOE_PROGRAM_ID");
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return Err(Error::InvalidArguments);
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}
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if accounts[1].userdata.is_empty() {
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error!("accounts[1] userdata is empty");
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return Err(Error::InvalidArguments);
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}
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let mut program_state = Self::deserialize(&accounts[1].userdata)?;
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let command = serde_cbor::from_slice::<Command>(&tx.userdata).map_err(|err| {
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error!("{:?}", err);
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Error::InvalidUserdata
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})?;
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match command {
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Command::Init(_, _) => {
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// Init() must be signed by the game state account itself, who's private key is
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// known only to one of the players.
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if !Self::check_id(&accounts[0].program_id) {
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error!("accounts[0] is not assigned to the TICTACTOE_PROGRAM_ID");
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return Err(Error::InvalidArguments);
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}
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}
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Command::Move(player, _, _) => {
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// Move() must be signed by the player that is wanting to make the next move.
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if player != tx.keys[0] {
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error!("keys[0]({})/player({}) mismatch", tx.keys[0], player);
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return Err(Error::InvalidArguments);
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}
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}
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}
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program_state.dispatch_command(&command)?;
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program_state.serialize(&mut accounts[1].userdata)?;
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Ok(())
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}
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}
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#[cfg(test)]
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mod test {
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use super::*;
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#[test]
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pub fn serde_no_game() {
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let account = TicTacToeProgram::default();
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assert!(account.game.is_none());
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let mut userdata = vec![0xff; 256];
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account.serialize(&mut userdata).unwrap();
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let account = TicTacToeProgram::deserialize(&userdata).unwrap();
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assert!(account.game.is_none());
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let account = TicTacToeProgram::deserialize(&[0]).unwrap();
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assert!(account.game.is_none());
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}
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#[test]
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pub fn serde_with_game() {
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let mut account = TicTacToeProgram::default();
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assert!(account.game.is_none());
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let player_1 = Pubkey::new(&[1; 32]);
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let player_2 = Pubkey::new(&[2; 32]);
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account
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.dispatch_command(&Command::Init(player_1, player_2))
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.unwrap();
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let mut userdata = vec![0xff; 256];
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account.serialize(&mut userdata).unwrap();
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let account2 = TicTacToeProgram::deserialize(&userdata).unwrap();
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assert_eq!(account.game.unwrap(), account2.game.unwrap());
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}
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#[test]
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pub fn serde_no_room() {
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let account = TicTacToeProgram::default();
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let mut userdata = vec![0xff; 1];
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assert_eq!(
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account.serialize(&mut userdata),
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Err(Error::UserdataTooSmall)
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);
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let err = TicTacToeProgram::deserialize(&userdata);
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assert!(err.is_err());
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assert_eq!(err.err().unwrap(), Error::InvalidUserdata);
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}
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#[test]
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pub fn column_1_x_wins() {
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/*
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X|O|
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-+-+-
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X|O|
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-+-+-
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X| |
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*/
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let player_1 = Pubkey::new(&[1; 32]);
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let player_2 = Pubkey::new(&[2; 32]);
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let mut g = Game::new(player_1, player_2);
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assert_eq!(g.state, State::XMove);
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g.next_move(player_1, 0, 0).unwrap();
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assert_eq!(g.state, State::OMove);
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g.next_move(player_2, 1, 0).unwrap();
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assert_eq!(g.state, State::XMove);
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g.next_move(player_1, 0, 1).unwrap();
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assert_eq!(g.state, State::OMove);
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g.next_move(player_2, 1, 1).unwrap();
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assert_eq!(g.state, State::XMove);
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g.next_move(player_1, 0, 2).unwrap();
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assert_eq!(g.state, State::XWon);
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}
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#[test]
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pub fn right_diagonal_x_wins() {
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/*
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X|O|X
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-+-+-
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O|X|O
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-+-+-
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X| |
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*/
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let player_1 = Pubkey::new(&[1; 32]);
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let player_2 = Pubkey::new(&[2; 32]);
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let mut g = Game::new(player_1, player_2);
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g.next_move(player_1, 0, 0).unwrap();
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g.next_move(player_2, 1, 0).unwrap();
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g.next_move(player_1, 2, 0).unwrap();
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g.next_move(player_2, 0, 1).unwrap();
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g.next_move(player_1, 1, 1).unwrap();
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g.next_move(player_2, 2, 1).unwrap();
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g.next_move(player_1, 0, 2).unwrap();
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assert_eq!(g.state, State::XWon);
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assert_eq!(g.next_move(player_2, 1, 2), Err(Error::NotYourTurn));
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}
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#[test]
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pub fn bottom_row_o_wins() {
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/*
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X|X|
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-+-+-
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X| |
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-+-+-
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O|O|O
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*/
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let player_1 = Pubkey::new(&[1; 32]);
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let player_2 = Pubkey::new(&[2; 32]);
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let mut g = Game::new(player_1, player_2);
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g.next_move(player_1, 0, 0).unwrap();
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g.next_move(player_2, 0, 2).unwrap();
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g.next_move(player_1, 1, 0).unwrap();
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g.next_move(player_2, 1, 2).unwrap();
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g.next_move(player_1, 0, 1).unwrap();
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g.next_move(player_2, 2, 2).unwrap();
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assert_eq!(g.state, State::OWon);
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assert!(g.next_move(player_1, 1, 2).is_err());
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}
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#[test]
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pub fn left_diagonal_x_wins() {
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/*
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X|O|X
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-+-+-
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O|X|O
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-+-+-
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O|X|X
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*/
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let player_1 = Pubkey::new(&[1; 32]);
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let player_2 = Pubkey::new(&[2; 32]);
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let mut g = Game::new(player_1, player_2);
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g.next_move(player_1, 0, 0).unwrap();
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g.next_move(player_2, 1, 0).unwrap();
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g.next_move(player_1, 2, 0).unwrap();
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g.next_move(player_2, 0, 1).unwrap();
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g.next_move(player_1, 1, 1).unwrap();
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g.next_move(player_2, 2, 1).unwrap();
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g.next_move(player_1, 1, 2).unwrap();
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g.next_move(player_2, 0, 2).unwrap();
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g.next_move(player_1, 2, 2).unwrap();
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assert_eq!(g.state, State::XWon);
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}
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#[test]
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pub fn draw() {
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/*
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X|O|O
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-+-+-
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O|O|X
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-+-+-
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X|X|O
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*/
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let player_1 = Pubkey::new(&[1; 32]);
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let player_2 = Pubkey::new(&[2; 32]);
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let mut g = Game::new(player_1, player_2);
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|
||||
g.next_move(player_1, 0, 0).unwrap();
|
||||
g.next_move(player_2, 1, 1).unwrap();
|
||||
g.next_move(player_1, 0, 2).unwrap();
|
||||
g.next_move(player_2, 0, 1).unwrap();
|
||||
g.next_move(player_1, 2, 1).unwrap();
|
||||
g.next_move(player_2, 1, 0).unwrap();
|
||||
g.next_move(player_1, 1, 2).unwrap();
|
||||
g.next_move(player_2, 2, 2).unwrap();
|
||||
g.next_move(player_1, 2, 0).unwrap();
|
||||
|
||||
assert_eq!(g.state, State::Draw);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user