* feat(tools): add seed/solution restore script * chore(curriculum): remove empty sections' markers * chore(curriculum): add seed + solution to Chinese * chore: remove old formatter * fix: update getChallenges parse translated challenges separately, without reference to the source * chore(curriculum): add dashedName to English * chore(curriculum): add dashedName to Chinese * refactor: remove unused challenge property 'name' * fix: relax dashedName requirement * fix: stray tag Remove stray `pre` tag from challenge file. Signed-off-by: nhcarrigan <nhcarrigan@gmail.com> Co-authored-by: nhcarrigan <nhcarrigan@gmail.com>
114 lines
1.9 KiB
Markdown
114 lines
1.9 KiB
Markdown
---
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id: 594810f028c0303b75339ad8
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title: 之字形矩阵
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challengeType: 5
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videoUrl: ''
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dashedName: zig-zag-matrix
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---
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# --description--
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“zig-zag”数组是第一个$ N ^ 2 $整数的正方形排列,当数组沿着数组的[反对角线](https://en.wiktionary.org/wiki/antidiagonal)曲折时,数字会逐渐增加。例如,给定“'5”',产生这个数组:
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```
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0 1 5 6 14
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2 4 7 13 15
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3 8 12 16 21
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9 11 17 20 22
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10 18 19 23 24
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```
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编写一个采用Z字形矩阵大小的函数,并将相应的矩阵作为二维数组返回。
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# --hints--
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ZigZagMatrix必须是一个功能
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```js
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assert.equal(typeof ZigZagMatrix, 'function');
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```
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ZigZagMatrix应该返回数组
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```js
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assert.equal(typeof ZigZagMatrix(1), 'object');
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```
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ZigZagMatrix应该返回一个nestes数组的数组
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```js
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assert.equal(typeof ZigZagMatrix(1)[0], 'object');
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```
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ZigZagMatrix(1)应返回\[[0]]
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```js
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assert.deepEqual(ZigZagMatrix(1), zm1);
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```
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ZigZagMatrix(2)应返回\[[0,1],[2,3]]
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```js
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assert.deepEqual(ZigZagMatrix(2), zm2);
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```
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ZigZagMatrix(5)必须返回指定的矩阵
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```js
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assert.deepEqual(ZigZagMatrix(5), zm5);
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```
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# --seed--
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## --after-user-code--
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```js
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const zm1 = [[0]];
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const zm2 = [[0, 1], [2, 3]];
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const zm5 = [
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[0, 1, 5, 6, 14],
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[2, 4, 7, 13, 15],
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[3, 8, 12, 16, 21],
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[9, 11, 17, 20, 22],
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[10, 18, 19, 23, 24]
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];
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```
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## --seed-contents--
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```js
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function ZigZagMatrix(n) {
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return [[], []];
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}
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```
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# --solutions--
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```js
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function ZigZagMatrix(n) {
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const mtx = [];
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for (let i = 0; i < n; i++) {
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mtx[i] = [];
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}
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let i = 1;
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let j = 1;
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for (let e = 0; e < n * n; e++) {
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mtx[i - 1][j - 1] = e;
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if ((i + j) % 2 === 0) {
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// Even stripes
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if (j < n) j++;
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else i += 2;
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if (i > 1) i--;
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} else {
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// Odd stripes
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if (i < n) i++;
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else j += 2;
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if (j > 1) j--;
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}
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}
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return mtx;
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}
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```
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