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freeCodeCamp/guide/english/3d/blender/iceberg-scene/index.md

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Blender Water Shader Effect

This is a simple scene to render polar waters.

To make the cube look like water, mix the following shaders:

  1. Glass BSDF Shader : Roughness = 0.850 IOR = 1.010 ~ 1.333 and Color = Blue
  2. Mix Shader : Factor = 0.500
  3. Translucent BSDF Shader : Color ~= 2B9489 (a bit dark greenish blue)
  4. Transparent BSDF Shader : Color ~= 3173C0 (bluish)

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Basic Render of the Above Node Layout

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More information

Blender Tutorial - Creating a Water Material in Cycles