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freeCodeCamp/guide/english/3d/blender/iceberg-scene/index.md

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---
title: Blender Water Shader Effect
---
# This is a simple scene to render polar waters.
**_To make the cube look like water, mix the following shaders:_**
1. Glass BSDF Shader : Roughness = 0.850
IOR = 1.010 ~ 1.333
and Color = Blue
2. Mix Shader : Factor = 0.500
3. Translucent BSDF Shader : Color ~= 2B9489 (a bit dark greenish blue)
4. Transparent BSDF Shader : Color ~= 3173C0 (bluish)
![Imgur](https://i.imgur.com/msFhj0x.png)
#### Basic Render of the Above Node Layout
![Imgur](https://i.imgur.com/ZI8P3Qx.png)
#### More information
[Blender Tutorial - Creating a Water Material in Cycles](http://www.youtube.com/watch?feature=player_embedded&v=4m2ldp-2fJc)