2016-01-27 22:20:42 +00:00
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/**
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* The MIT License
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2016-11-27 14:34:20 +02:00
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* Copyright (c) 2014-2016 Ilkka Seppälä
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2016-01-27 22:20:42 +00:00
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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2015-05-31 11:55:18 +03:00
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package com.iluwatar.doubledispatch;
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2015-05-08 20:35:47 +03:00
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2015-05-09 19:26:35 +03:00
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/**
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*
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2015-11-01 21:29:13 -05:00
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* Game objects have coordinates and some other status information.
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2015-05-09 19:26:35 +03:00
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*
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*/
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2015-05-08 20:35:47 +03:00
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public abstract class GameObject extends Rectangle {
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2015-11-01 21:29:13 -05:00
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private boolean damaged;
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private boolean onFire;
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public GameObject(int left, int top, int right, int bottom) {
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super(left, top, right, bottom);
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}
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@Override
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public String toString() {
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return String.format("%s at %s damaged=%b onFire=%b", this.getClass().getSimpleName(),
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super.toString(), isDamaged(), isOnFire());
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}
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public boolean isOnFire() {
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return onFire;
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}
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public void setOnFire(boolean onFire) {
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this.onFire = onFire;
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}
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public boolean isDamaged() {
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return damaged;
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}
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public void setDamaged(boolean damaged) {
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this.damaged = damaged;
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}
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public abstract void collision(GameObject gameObject);
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public abstract void collisionResolve(FlamingAsteroid asteroid);
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public abstract void collisionResolve(Meteoroid meteoroid);
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public abstract void collisionResolve(SpaceStationMir mir);
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public abstract void collisionResolve(SpaceStationIss iss);
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2015-05-08 20:35:47 +03:00
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}
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