#590 explanation for Trampoline
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---
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## Intent
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Trampoline pattern is used for implementing algorithms recursively in Java without blowing the stack
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and to interleave the execution of functions without hard coding them together
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It is possible by representing a computation in one of 2 states : done | more
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(completed with result, or a reference to the reminder of the computation,
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something like the way a java.util.Supplier does).
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Trampoline pattern is used for implementing algorithms recursively in Java without blowing the stack and to interleave
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the execution of functions without hard coding them together.
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## Explanation
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Trampoline pattern allows to define recursive algorithms by iterative loop.
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Recursion is a frequently adopted technique for solving algorithmic problems in a divide and conquer
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style. For example calculating fibonacci accumulating sum and factorials. In these kinds of problems recursion is
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more straightforward than their loop counterpart. Furthermore recursion may need less code and looks more concise.
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There is a saying that every recursion problem can be solved using a loop with the cost of writing code that is more
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difficult to understand.
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However recursion type solutions have one big caveat. For each recursive call it typically needs an intermediate value
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stored and there is a limited amount of stack memory available. Running out of stack memory creates a stack overflow
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error and halts the program execution.
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Trampoline pattern is a trick that allows us define recursive algorithms in Java without blowing the stack.
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Real world example
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> A recursive Fibonacci calculation without the stack overflow problem using the Trampoline pattern.
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In plain words
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> Trampoline pattern allows recursion without running out of stack memory.
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Wikipedia says
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> In Java, trampoline refers to using reflection to avoid using inner classes, for example in event listeners. The time overhead of a reflection call is traded for the space overhead of an inner class. Trampolines in Java usually involve the creation of a GenericListener to pass events to an outer class.
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**Programmatic Example**
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Here's the `Trampoline` implementation in Java.
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When `get` is called on the returned Trampoline, internally it will iterate calling `jump` on the returned `Trampoline`
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as long as the concrete instance returned is `Trampoline`, stopping once the returned instance is `done`.
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```java
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public interface Trampoline<T> {
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T get();
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default Trampoline<T> jump() {
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return this;
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}
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default T result() {
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return get();
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}
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default boolean complete() {
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return true;
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}
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static <T> Trampoline<T> done(final T result) {
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return () -> result;
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}
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static <T> Trampoline<T> more(final Trampoline<Trampoline<T>> trampoline) {
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return new Trampoline<T>() {
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@Override
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public boolean complete() {
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return false;
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}
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@Override
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public Trampoline<T> jump() {
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return trampoline.result();
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}
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@Override
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public T get() {
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return trampoline(this);
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}
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T trampoline(final Trampoline<T> trampoline) {
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return Stream.iterate(trampoline, Trampoline::jump)
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.filter(Trampoline::complete)
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.findFirst()
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.map(Trampoline::result)
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.orElseThrow();
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}
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};
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}
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}
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```
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Using the `Trampoline` to get Fibonacci values.
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```java
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public static Trampoline<Integer> loop(int times, int prod) {
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if (times == 0) {
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return Trampoline.done(prod);
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} else {
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return Trampoline.more(() -> loop(times - 1, prod * times));
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}
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}
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log.info("start pattern");
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var result = loop(10, 1).result();
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log.info("result {}", result);
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// start pattern
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// result 3628800
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```
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## Class diagram
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@ -27,18 +124,16 @@ Use the Trampoline pattern when
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* For implementing tail recursive function. This pattern allows to switch on a stackless operation.
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* For interleaving the execution of two or more functions on the same thread.
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## Known uses(real world examples)
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## Known uses
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* Trampoline refers to using reflection to avoid using inner classes, for example in event listeners.
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The time overhead of a reflection call is traded for the space overhead of an inner class.
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Trampolines in Java usually involve the creation of a GenericListener to pass events to an outer class.
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## Tutorials
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* [Trampolining: a practical guide for awesome Java Developers](https://medium.com/@johnmcclean/trampolining-a-practical-guide-for-awesome-java-developers-4b657d9c3076)
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* [Trampoline in java ](http://mindprod.com/jgloss/trampoline.html)
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* [cyclops-react](https://github.com/aol/cyclops-react)
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## Credits
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* [library 'cyclops-react' uses the pattern](https://github.com/aol/cyclops-react)
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* [Trampolining: a practical guide for awesome Java Developers](https://medium.com/@johnmcclean/trampolining-a-practical-guide-for-awesome-java-developers-4b657d9c3076)
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* [Trampoline in java ](http://mindprod.com/jgloss/trampoline.html)
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* [Laziness, trampolines, monoids and other functional amenities: this is not your father's Java](https://www.slideshare.net/mariofusco/lazine)
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* [Trampoline implementation](https://github.com/bodar/totallylazy/blob/master/src/com/googlecode/totallylazy/Trampoline.java)
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* [What is a trampoline function?](https://stackoverflow.com/questions/189725/what-is-a-trampoline-function)
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* [Modern Java in Action: Lambdas, streams, functional and reactive programming](https://www.amazon.com/gp/product/1617293563/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=javadesignpat-20&creative=9325&linkCode=as2&creativeASIN=1617293563&linkId=ad53ae6f9f7c0982e759c3527bd2595c)
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* [Java 8 in Action: Lambdas, Streams, and functional-style programming](https://www.amazon.com/gp/product/1617291994/ref=as_li_qf_asin_il_tl?ie=UTF8&tag=javadesignpat-20&creative=9325&linkCode=as2&creativeASIN=1617291994&linkId=e3e5665b0732c59c9d884896ffe54f4f)
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