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all-contri
Author | SHA1 | Date | |
---|---|---|---|
bea39206ed | |||
c3228fd6d2 |
@ -1460,78 +1460,6 @@
|
||||
"contributions": [
|
||||
"code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "zWeBrain",
|
||||
"name": "zWeBrain",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/46642512?v=4",
|
||||
"profile": "https://github.com/zWeBrain",
|
||||
"contributions": [
|
||||
"code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "Al-assad",
|
||||
"name": "余林颖",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/22493821?v=4",
|
||||
"profile": "https://al-assad.github.io/notion/",
|
||||
"contributions": [
|
||||
"translation"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "STudio26",
|
||||
"name": "Alain",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/6988911?v=4",
|
||||
"profile": "https://github.com/STudio26",
|
||||
"contributions": [
|
||||
"translation"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "DEV-VRUPER",
|
||||
"name": "VR",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/30525467?v=4",
|
||||
"profile": "https://github.com/DEV-VRUPER",
|
||||
"contributions": [
|
||||
"doc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "JackieNim",
|
||||
"name": "JackieNim",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/4138836?v=4",
|
||||
"profile": "https://github.com/JackieNim",
|
||||
"contributions": [
|
||||
"code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "EdisonE3",
|
||||
"name": "EdisonE3",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/52118917?v=4",
|
||||
"profile": "https://github.com/EdisonE3",
|
||||
"contributions": [
|
||||
"code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "tao-sun2",
|
||||
"name": "Tao",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/66189688?v=4",
|
||||
"profile": "https://github.com/tao-sun2",
|
||||
"contributions": [
|
||||
"code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"login": "JuanManuelAbate",
|
||||
"name": "Juan Manuel Abate",
|
||||
"avatar_url": "https://avatars.githubusercontent.com/u/16357060?v=4",
|
||||
"profile": "https://github.com/JuanManuelAbate",
|
||||
"contributions": [
|
||||
"translation"
|
||||
]
|
||||
}
|
||||
],
|
||||
"contributorsPerLine": 4,
|
||||
|
8
.github/workflows/maven-ci.yml
vendored
8
.github/workflows/maven-ci.yml
vendored
@ -40,26 +40,26 @@ jobs:
|
||||
steps:
|
||||
|
||||
- name: Checkout Code
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@master
|
||||
with:
|
||||
# Disabling shallow clone for improving relevancy of SonarQube reporting
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Set up JDK 11
|
||||
uses: actions/setup-java@v2
|
||||
uses: actions/setup-java@master
|
||||
with:
|
||||
java-version: 11
|
||||
distribution: 'adopt'
|
||||
|
||||
- name: Cache SonarCloud packages
|
||||
uses: actions/cache@v2
|
||||
uses: actions/cache@master
|
||||
with:
|
||||
path: ~/.sonar/cache
|
||||
key: ${{ runner.os }}-sonar
|
||||
restore-keys: ${{ runner.os }}-sonar
|
||||
|
||||
- name: Cache Maven dependencies
|
||||
uses: actions/cache@v2
|
||||
uses: actions/cache@master
|
||||
with:
|
||||
path: ~/.m2/repository
|
||||
key: ${{ runner.os }}-maven-${{ hashFiles('**/pom.xml') }}
|
||||
|
6
.github/workflows/maven-pr-builder.yml
vendored
6
.github/workflows/maven-pr-builder.yml
vendored
@ -38,16 +38,16 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout Code
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@master
|
||||
|
||||
- name: Set up JDK 11
|
||||
uses: actions/setup-java@v2
|
||||
uses: actions/setup-java@master
|
||||
with:
|
||||
java-version: 11
|
||||
distribution: 'adopt'
|
||||
|
||||
- name: Cache Maven Dependecies
|
||||
uses: actions/cache@v2
|
||||
uses: actions/cache@master
|
||||
with:
|
||||
path: ~/.m2/repository
|
||||
key: ${{ runner.os }}-maven-${{ hashFiles('**/pom.xml') }}
|
||||
|
26
README.md
26
README.md
@ -6,16 +6,16 @@
|
||||
|
||||

|
||||
[](https://raw.githubusercontent.com/iluwatar/java-design-patterns/master/LICENSE.md)
|
||||
[](https://sonarcloud.io/dashboard?id=iluwatar_java-design-patterns)
|
||||
[](https://sonarcloud.io/dashboard?id=iluwatar_java-design-patterns)
|
||||
[](https://sonarcloud.io/dashboard?id=iluwatar_java-design-patterns)
|
||||
[](https://gitter.im/iluwatar/java-design-patterns?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||
<!-- ALL-CONTRIBUTORS-BADGE:START - Do not remove or modify this section -->
|
||||
[](#contributors-)
|
||||
[](#contributors-)
|
||||
<!-- ALL-CONTRIBUTORS-BADGE:END -->
|
||||
|
||||
<br/>
|
||||
|
||||
Read in different language : [**zh**](/localization/zh/README.md), [**ko**](/localization/ko/README.md), [**fr**](/localization/fr/README.md), [**tr**](/localization/tr/README.md), [**ar**](/localization/ar/README.md), [**es**](/localization/es/README.md)
|
||||
Read in different language : [**CN**](/zh/README.md), [**KR**](/ko/README.md), [**FR**](/fr/README.md), [**TR**](/tr/README.md), [**AR**](/ar/README.md)
|
||||
|
||||
<br/>
|
||||
|
||||
@ -34,7 +34,7 @@ are familiar with the patterns.
|
||||
# Getting started
|
||||
|
||||
This site showcases Java Design Patterns. The solutions have been developed by
|
||||
experienced programmers and architects from the open source community. The
|
||||
experienced programmers and architects from the open source community. The
|
||||
patterns can be browsed by their high level descriptions or by looking at their
|
||||
source code. The source code examples are well commented and can be thought as
|
||||
programming tutorials on how to implement a specific pattern. We use the most
|
||||
@ -49,7 +49,7 @@ patterns should only be introduced when they are needed for practical
|
||||
extensibility.
|
||||
|
||||
Once you are familiar with these concepts you can start drilling down into the
|
||||
[available design patterns](https://java-design-patterns.com/patterns/) by any
|
||||
[available design patterns](https://java-design-patterns.com/patterns/) by any
|
||||
of the following approaches
|
||||
|
||||
- Search for a specific pattern by name. Can't find one? Please report a new pattern [here](https://github.com/iluwatar/java-design-patterns/issues).
|
||||
@ -61,8 +61,8 @@ in your architectures and have as much fun learning them as we had developing th
|
||||
|
||||
# How to contribute
|
||||
|
||||
If you are willing to contribute to the project you will find the relevant information in
|
||||
our [developer wiki](https://github.com/iluwatar/java-design-patterns/wiki). We will help
|
||||
If you are willing to contribute to the project you will find the relevant information in
|
||||
our [developer wiki](https://github.com/iluwatar/java-design-patterns/wiki). We will help
|
||||
you and answer your questions in the [Gitter chatroom](https://gitter.im/iluwatar/java-design-patterns).
|
||||
|
||||
# License
|
||||
@ -315,18 +315,6 @@ This project is licensed under the terms of the MIT license.
|
||||
<td align="center"><a href="https://www.linkedin.com/in/jinisha-vora"><img src="https://avatars.githubusercontent.com/u/40777762?v=4?s=100" width="100px;" alt=""/><br /><sub><b>jinishavora</b></sub></a><br /><a href="https://github.com/iluwatar/java-design-patterns/pulls?q=is%3Apr+reviewed-by%3Ajinishavora" title="Reviewed Pull Requests">👀</a> <a href="https://github.com/iluwatar/java-design-patterns/commits?author=jinishavora" title="Code">💻</a></td>
|
||||
<td align="center"><a href="https://github.com/eas5"><img src="https://avatars.githubusercontent.com/u/50836521?v=4?s=100" width="100px;" alt=""/><br /><sub><b>Elvys Soares</b></sub></a><br /><a href="https://github.com/iluwatar/java-design-patterns/commits?author=eas5" title="Code">💻</a></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center"><a href="https://github.com/zWeBrain"><img src="https://avatars.githubusercontent.com/u/46642512?v=4?s=100" width="100px;" alt=""/><br /><sub><b>zWeBrain</b></sub></a><br /><a href="https://github.com/iluwatar/java-design-patterns/commits?author=zWeBrain" title="Code">💻</a></td>
|
||||
<td align="center"><a href="https://al-assad.github.io/notion/"><img src="https://avatars.githubusercontent.com/u/22493821?v=4?s=100" width="100px;" alt=""/><br /><sub><b>余林颖</b></sub></a><br /><a href="#translation-Al-assad" title="Translation">🌍</a></td>
|
||||
<td align="center"><a href="https://github.com/STudio26"><img src="https://avatars.githubusercontent.com/u/6988911?v=4?s=100" width="100px;" alt=""/><br /><sub><b>Alain</b></sub></a><br /><a href="#translation-STudio26" title="Translation">🌍</a></td>
|
||||
<td align="center"><a href="https://github.com/DEV-VRUPER"><img src="https://avatars.githubusercontent.com/u/30525467?v=4?s=100" width="100px;" alt=""/><br /><sub><b>VR</b></sub></a><br /><a href="https://github.com/iluwatar/java-design-patterns/commits?author=DEV-VRUPER" title="Documentation">📖</a></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center"><a href="https://github.com/JackieNim"><img src="https://avatars.githubusercontent.com/u/4138836?v=4?s=100" width="100px;" alt=""/><br /><sub><b>JackieNim</b></sub></a><br /><a href="https://github.com/iluwatar/java-design-patterns/commits?author=JackieNim" title="Code">💻</a></td>
|
||||
<td align="center"><a href="https://github.com/EdisonE3"><img src="https://avatars.githubusercontent.com/u/52118917?v=4?s=100" width="100px;" alt=""/><br /><sub><b>EdisonE3</b></sub></a><br /><a href="https://github.com/iluwatar/java-design-patterns/commits?author=EdisonE3" title="Code">💻</a></td>
|
||||
<td align="center"><a href="https://github.com/tao-sun2"><img src="https://avatars.githubusercontent.com/u/66189688?v=4?s=100" width="100px;" alt=""/><br /><sub><b>Tao</b></sub></a><br /><a href="https://github.com/iluwatar/java-design-patterns/commits?author=tao-sun2" title="Code">💻</a></td>
|
||||
<td align="center"><a href="https://github.com/JuanManuelAbate"><img src="https://avatars.githubusercontent.com/u/16357060?v=4?s=100" width="100px;" alt=""/><br /><sub><b>Juan Manuel Abate</b></sub></a><br /><a href="#translation-JuanManuelAbate" title="Translation">🌍</a></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<!-- markdownlint-restore -->
|
||||
|
@ -4,7 +4,6 @@ title: Abstract Document
|
||||
folder: abstract-document
|
||||
permalink: /patterns/abstract-document/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Extensibility
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Abstract Factory
|
||||
folder: abstract-factory
|
||||
permalink: /patterns/abstract-factory/
|
||||
categories: Creational
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Active Object
|
||||
folder: active-object
|
||||
permalink: /patterns/active-object/
|
||||
categories: Concurrency
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Acyclic Visitor
|
||||
folder: acyclic-visitor
|
||||
permalink: /patterns/acyclic-visitor/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Extensibility
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Adapter
|
||||
folder: adapter
|
||||
permalink: /patterns/adapter/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Aggregator Microservices
|
||||
folder: aggregator-microservices
|
||||
permalink: /patterns/aggregator-microservices/
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Cloud distributed
|
||||
- Decoupling
|
||||
|
@ -4,7 +4,6 @@ title: Ambassador
|
||||
folder: ambassador
|
||||
permalink: /patterns/ambassador/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
- Cloud distributed
|
||||
|
@ -4,7 +4,6 @@ title: API Gateway
|
||||
folder: api-gateway
|
||||
permalink: /patterns/api-gateway/
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Cloud distributed
|
||||
- Decoupling
|
||||
|
@ -4,7 +4,6 @@ title: Arrange/Act/Assert
|
||||
folder: arrange-act-assert
|
||||
permalink: /patterns/arrange-act-assert/
|
||||
categories: Idiom
|
||||
language: en
|
||||
tags:
|
||||
- Testing
|
||||
---
|
||||
|
BIN
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@ -4,7 +4,6 @@ title: Async Method Invocation
|
||||
folder: async-method-invocation
|
||||
permalink: /patterns/async-method-invocation/
|
||||
categories: Concurrency
|
||||
language: en
|
||||
tags:
|
||||
- Reactive
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Balking
|
||||
folder: balking
|
||||
permalink: /patterns/balking/
|
||||
categories: Concurrency
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Bridge
|
||||
folder: bridge
|
||||
permalink: /patterns/bridge/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Builder
|
||||
folder: builder
|
||||
permalink: /patterns/builder/
|
||||
categories: Creational
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Business Delegate
|
||||
folder: business-delegate
|
||||
permalink: /patterns/business-delegate/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Bytecode
|
||||
folder: bytecode
|
||||
permalink: /patterns/bytecode/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Game programming
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Caching
|
||||
folder: caching
|
||||
permalink: /patterns/caching/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
- Cloud distributed
|
||||
|
@ -4,7 +4,6 @@ title: Callback
|
||||
folder: callback
|
||||
permalink: /patterns/callback/
|
||||
categories: Idiom
|
||||
language: en
|
||||
tags:
|
||||
- Reactive
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Chain of responsibility
|
||||
folder: chain
|
||||
permalink: /patterns/chain/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Circuit Breaker
|
||||
folder: circuit-breaker
|
||||
permalink: /patterns/circuit-breaker/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
- Decoupling
|
||||
|
@ -4,7 +4,6 @@ title: Static Content Hosting
|
||||
folder: cloud-static-content-hosting
|
||||
permalink: /patterns/cloud-static-content-hosting/
|
||||
categories: Cloud
|
||||
language: en
|
||||
tags:
|
||||
- Cloud distributed
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Collection Pipeline
|
||||
folder: collection-pipeline
|
||||
permalink: /patterns/collection-pipeline/
|
||||
categories: Functional
|
||||
language: en
|
||||
tags:
|
||||
- Reactive
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Combinator
|
||||
folder: combinator
|
||||
permalink: /patterns/combinator/
|
||||
categories: Idiom
|
||||
language: en
|
||||
tags:
|
||||
- Reactive
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Command
|
||||
folder: command
|
||||
permalink: /patterns/command/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Commander
|
||||
folder: commander
|
||||
permalink: /patterns/commander/
|
||||
categories: Concurrency
|
||||
language: en
|
||||
tags:
|
||||
- Cloud distributed
|
||||
---
|
||||
|
@ -1,123 +0,0 @@
|
||||
---
|
||||
layout: pattern
|
||||
title: Composite Entity
|
||||
folder: composite-entity
|
||||
permalink: /patterns/composite-entity/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Enterprise Integration Pattern
|
||||
---
|
||||
|
||||
## Intent
|
||||
|
||||
It is used to model, represent, and manage a set of persistent objects that are interrelated, rather than representing them as individual fine-grained entities.
|
||||
|
||||
## Explanation
|
||||
|
||||
Real world example
|
||||
|
||||
> For a console, there may be many interfaces that need to be managed and controlled. Using the composite entity pattern, dependent objects such as messages and signals can be combined together and controlled using a single object.
|
||||
|
||||
In plain words
|
||||
|
||||
> Composite entity pattern allows a set of related objects to be represented and managed by a unified object.
|
||||
|
||||
**Programmatic Example**
|
||||
|
||||
We need a generic solution for the problem. To achieve this, let's introduce a generic
|
||||
Composite Entity Pattern.
|
||||
|
||||
```java
|
||||
public abstract class DependentObject<T> {
|
||||
|
||||
T data;
|
||||
|
||||
public void setData(T message) {
|
||||
this.data = message;
|
||||
}
|
||||
|
||||
public T getData() {
|
||||
return data;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class CoarseGrainedObject<T> {
|
||||
|
||||
DependentObject<T>[] dependentObjects;
|
||||
|
||||
public void setData(T... data) {
|
||||
IntStream.range(0, data.length).forEach(i -> dependentObjects[i].setData(data[i]));
|
||||
}
|
||||
|
||||
public T[] getData() {
|
||||
return (T[]) Arrays.stream(dependentObjects).map(DependentObject::getData).toArray();
|
||||
}
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
The specialized composite entity `console` inherit from this base class as follows.
|
||||
|
||||
```java
|
||||
public class MessageDependentObject extends DependentObject<String> {
|
||||
|
||||
}
|
||||
|
||||
public class SignalDependentObject extends DependentObject<String> {
|
||||
|
||||
}
|
||||
|
||||
public class ConsoleCoarseGrainedObject extends CoarseGrainedObject<String> {
|
||||
|
||||
@Override
|
||||
public String[] getData() {
|
||||
super.getData();
|
||||
return new String[]{
|
||||
dependentObjects[0].getData(), dependentObjects[1].getData()
|
||||
};
|
||||
}
|
||||
|
||||
public void init() {
|
||||
dependentObjects = new DependentObject[]{
|
||||
new MessageDependentObject(), new SignalDependentObject()};
|
||||
}
|
||||
}
|
||||
|
||||
public class CompositeEntity {
|
||||
|
||||
private final ConsoleCoarseGrainedObject console = new ConsoleCoarseGrainedObject();
|
||||
|
||||
public void setData(String message, String signal) {
|
||||
console.setData(message, signal);
|
||||
}
|
||||
|
||||
public String[] getData() {
|
||||
return console.getData();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Now managing the assignment of message and signal objects with the composite entity `console`.
|
||||
|
||||
```java
|
||||
var console = new CompositeEntity();
|
||||
console.init();
|
||||
console.setData("No Danger", "Green Light");
|
||||
Arrays.stream(console.getData()).forEach(LOGGER::info);
|
||||
console.setData("Danger", "Red Light");
|
||||
Arrays.stream(console.getData()).forEach(LOGGER::info);
|
||||
```
|
||||
|
||||
## Class diagram
|
||||
|
||||

|
||||
|
||||
## Applicability
|
||||
|
||||
Use the Composite Entity Pattern in the following situation:
|
||||
|
||||
* You want to manage multiple dependency objects through one object to adjust the degree of granularity between objects. At the same time, the lifetime of dependency objects depends on a coarse-grained object.
|
||||
## Credits
|
||||
|
||||
* [Composite Entity Pattern in wikipedia](https://en.wikipedia.org/wiki/Composite_entity_pattern)
|
@ -1,45 +0,0 @@
|
||||
@startuml
|
||||
package com.iluwatar.compositeentity {
|
||||
class App {
|
||||
+ App(message: String, signal: String)
|
||||
+ main(args : String[]) {static}
|
||||
}
|
||||
class CompositeEntity{
|
||||
- console : ConsoleCoarseGrainedObject
|
||||
+ CompositeEntity()
|
||||
+ setData(message: String, signal: String)
|
||||
+ getData()
|
||||
+ init()
|
||||
}
|
||||
abstract CoarseGrainedObject{
|
||||
- dependentObjects : DependentObject[]
|
||||
+ CoarseGrainedObject()
|
||||
+ setData(data: T[])
|
||||
+ getData()
|
||||
}
|
||||
abstract DependentObject{
|
||||
- data : T
|
||||
+ DependentObject()
|
||||
+ setData(data: T)
|
||||
+ getData()
|
||||
}
|
||||
class ConsoleCoarseGrainedObject{
|
||||
+ ConsoleCoarseGrainedObject()
|
||||
+ getData()
|
||||
+ init()
|
||||
}
|
||||
class MessageDependentObject{
|
||||
+ MessageDependentObject()
|
||||
}
|
||||
class SignalDependentObject{
|
||||
+ SignalDependentObject()
|
||||
}
|
||||
|
||||
MessageDependentObject --|> DependentObject
|
||||
SignalDependentObject --|> DependentObject
|
||||
ConsoleCoarseGrainedObject --|> CoarseGrainedObject
|
||||
CompositeEntity -right-> ConsoleCoarseGrainedObject
|
||||
CoarseGrainedObject "1" o--> "0.." DependentObject
|
||||
App .right.> CompositeEntity
|
||||
}
|
||||
@enduml
|
Binary file not shown.
Before Width: | Height: | Size: 90 KiB |
@ -1,63 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!--
|
||||
|
||||
The MIT License
|
||||
Copyright © 2014-2021 Ilkka Seppälä
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
-->
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<parent>
|
||||
<artifactId>java-design-patterns</artifactId>
|
||||
<groupId>com.iluwatar</groupId>
|
||||
<version>1.25.0-SNAPSHOT</version>
|
||||
</parent>
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
<artifactId>composite-entity</artifactId>
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>org.junit.jupiter</groupId>
|
||||
<artifactId>junit-jupiter-engine</artifactId>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-assembly-plugin</artifactId>
|
||||
<executions>
|
||||
<execution>
|
||||
<configuration>
|
||||
<archive>
|
||||
<manifest>
|
||||
<mainClass>com.iluwatar.composite-entity.com.iluwatar.compositeentity.App</mainClass>
|
||||
</manifest>
|
||||
</archive>
|
||||
</configuration>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
|
||||
</project>
|
@ -1,61 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2021 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.compositeentity;
|
||||
|
||||
import java.util.Arrays;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
|
||||
/**
|
||||
* Composite entity is a Java EE Software design pattern and it is used to model, represent, and
|
||||
* manage a set of interrelated persistent objects rather than representing them as individual
|
||||
* fine-grained entity beans, and also a composite entity bean represents a graph of objects.
|
||||
*/
|
||||
@Slf4j
|
||||
public class App {
|
||||
|
||||
|
||||
/**
|
||||
* An instance that a console manages two related objects.
|
||||
*/
|
||||
public App(String message, String signal) {
|
||||
var console = new CompositeEntity();
|
||||
console.init();
|
||||
console.setData(message, signal);
|
||||
Arrays.stream(console.getData()).forEach(LOGGER::info);
|
||||
console.setData("Danger", "Red Light");
|
||||
Arrays.stream(console.getData()).forEach(LOGGER::info);
|
||||
}
|
||||
|
||||
/**
|
||||
* Program entry point.
|
||||
*
|
||||
* @param args command line args
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
|
||||
new App("No Danger", "Green Light");
|
||||
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2021 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.compositeentity;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
/**
|
||||
* A coarse-grained object is an object with its own life cycle manages its own relationships to
|
||||
* other objects. It can be an object contained in the composite entity, or, composite entity itself
|
||||
* can be the coarse-grained object which holds dependent objects.
|
||||
*/
|
||||
|
||||
public abstract class CoarseGrainedObject<T> {
|
||||
|
||||
DependentObject<T>[] dependentObjects;
|
||||
|
||||
public void setData(T... data) {
|
||||
IntStream.range(0, data.length).forEach(i -> dependentObjects[i].setData(data[i]));
|
||||
}
|
||||
|
||||
public T[] getData() {
|
||||
return (T[]) Arrays.stream(dependentObjects).map(DependentObject::getData).toArray();
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2021 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.compositeentity;
|
||||
|
||||
/**
|
||||
* Composite entity is the coarse-grained entity bean which may be the coarse-grained object, or may
|
||||
* contain a reference to the coarse-grained object.
|
||||
*/
|
||||
|
||||
public class CompositeEntity {
|
||||
|
||||
private final ConsoleCoarseGrainedObject console = new ConsoleCoarseGrainedObject();
|
||||
|
||||
public void setData(String message, String signal) {
|
||||
console.setData(message, signal);
|
||||
}
|
||||
|
||||
public String[] getData() {
|
||||
return console.getData();
|
||||
}
|
||||
|
||||
public void init() {
|
||||
console.init();
|
||||
}
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2021 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.compositeentity;
|
||||
|
||||
/**
|
||||
* A specific CoarseGrainedObject to implement a console.
|
||||
*/
|
||||
|
||||
public class ConsoleCoarseGrainedObject extends CoarseGrainedObject<String> {
|
||||
|
||||
@Override
|
||||
public String[] getData() {
|
||||
return new String[]{
|
||||
dependentObjects[0].getData(), dependentObjects[1].getData()
|
||||
};
|
||||
}
|
||||
|
||||
public void init() {
|
||||
dependentObjects = new DependentObject[]{
|
||||
new MessageDependentObject(), new SignalDependentObject()};
|
||||
}
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2021 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.compositeentity;
|
||||
|
||||
/**
|
||||
* It is an object, which can contain other dependent objects (there may be a tree of objects within
|
||||
* the composite entity), that depends on the coarse-grained object and has its life cycle managed
|
||||
* by the coarse-grained object.
|
||||
*/
|
||||
|
||||
public abstract class DependentObject<T> {
|
||||
|
||||
T data;
|
||||
|
||||
public void setData(T message) {
|
||||
this.data = message;
|
||||
}
|
||||
|
||||
public T getData() {
|
||||
return data;
|
||||
}
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2021 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.compositeentity;
|
||||
|
||||
/**
|
||||
* The first DependentObject to show message.
|
||||
*/
|
||||
|
||||
public class MessageDependentObject extends DependentObject<String> {
|
||||
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2021 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.compositeentity;
|
||||
|
||||
/**
|
||||
* The second DependentObject to show message.
|
||||
*/
|
||||
|
||||
public class SignalDependentObject extends DependentObject<String> {
|
||||
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2021 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.compositeentity;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertDoesNotThrow;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
/**
|
||||
* com.iluwatar.compositeentity.App running test
|
||||
*/
|
||||
class AppTest {
|
||||
|
||||
/**
|
||||
* Issue: Add at least one assertion to this test case.
|
||||
* <p>
|
||||
* Solution: Inserted assertion to check whether the execution of the main method in {@link
|
||||
* App#main(String[])} throws an exception.
|
||||
*/
|
||||
|
||||
@Test
|
||||
void shouldExecuteApplicationWithoutException() {
|
||||
|
||||
assertDoesNotThrow(() -> App.main(new String[]{}));
|
||||
|
||||
}
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
/*
|
||||
* The MIT License
|
||||
* Copyright © 2014-2021 Ilkka Seppälä
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
package com.iluwatar.compositeentity;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
class PersistenceTest {
|
||||
|
||||
final static ConsoleCoarseGrainedObject console = new ConsoleCoarseGrainedObject();
|
||||
|
||||
@Test
|
||||
void dependentObjectChangedForPersistenceTest() {
|
||||
MessageDependentObject dependentObject = new MessageDependentObject();
|
||||
console.init();
|
||||
console.dependentObjects[0] = dependentObject;
|
||||
String message = "Danger";
|
||||
assertNull(console.dependentObjects[0].getData());
|
||||
dependentObject.setData(message);
|
||||
assertEquals(message, console.dependentObjects[0].getData());
|
||||
}
|
||||
|
||||
@Test
|
||||
void coarseGrainedObjectChangedForPersistenceTest() {
|
||||
MessageDependentObject dependentObject = new MessageDependentObject();
|
||||
console.init();
|
||||
console.dependentObjects[0] = dependentObject;
|
||||
String message = "Danger";
|
||||
assertNull(console.dependentObjects[0].getData());
|
||||
console.setData(message);
|
||||
assertEquals(message, dependentObject.getData());
|
||||
}
|
||||
}
|
@ -4,7 +4,6 @@ title: Composite
|
||||
folder: composite
|
||||
permalink: /patterns/composite/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Converter
|
||||
folder: converter
|
||||
permalink: /patterns/converter/
|
||||
categories: Creational
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: CQRS
|
||||
folder: cqrs
|
||||
permalink: /patterns/cqrs/
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
- Cloud distributed
|
||||
|
@ -4,7 +4,6 @@ title: Data Access Object
|
||||
folder: dao
|
||||
permalink: /patterns/dao/
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Data access
|
||||
---
|
||||
|
@ -5,7 +5,6 @@ folder: data-bus
|
||||
permalink: /patterns/data-bus/
|
||||
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Data Locality
|
||||
folder: data-locality
|
||||
permalink: /patterns/data-locality/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Game programming
|
||||
- Performance
|
||||
|
@ -4,7 +4,6 @@ title: Data Mapper
|
||||
folder: data-mapper
|
||||
permalink: /patterns/data-mapper/
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Data Transfer Object
|
||||
folder: data-transfer-object
|
||||
permalink: /patterns/data-transfer-object/
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Decorator
|
||||
folder: decorator
|
||||
permalink: /patterns/decorator/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Gang Of Four
|
||||
- Extensibility
|
||||
|
@ -4,7 +4,6 @@ title: Delegation
|
||||
folder: delegation
|
||||
permalink: /patterns/delegation/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Dependency Injection
|
||||
folder: dependency-injection
|
||||
permalink: /patterns/dependency-injection/
|
||||
categories: Creational
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Dirty Flag
|
||||
folder: dirty-flag
|
||||
permalink: /patterns/dirty-flag/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Game programming
|
||||
- Performance
|
||||
|
@ -4,7 +4,6 @@ title: Double Buffer
|
||||
folder: double-buffer
|
||||
permalink: /patterns/double-buffer/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
- Game programming
|
||||
@ -26,4 +25,4 @@ This pattern is one of those ones where you’ll know when you need it. If you h
|
||||
|
||||
## Credits
|
||||
|
||||
* [Game Programming Patterns - Double Buffer](http://gameprogrammingpatterns.com/double-buffer.html)
|
||||
* [Game Programming Patterns - Double Buffer]([http://gameprogrammingpatterns.com/double-buffer.html](http://gameprogrammingpatterns.com/double-buffer.html))
|
||||
|
@ -4,7 +4,6 @@ title: Double Checked Locking
|
||||
folder: double-checked-locking
|
||||
permalink: /patterns/double-checked-locking/
|
||||
categories: Idiom
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Double Dispatch
|
||||
folder: double-dispatch
|
||||
permalink: /patterns/double-dispatch/
|
||||
categories: Idiom
|
||||
language: en
|
||||
tags:
|
||||
- Extensibility
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: EIP Aggregator
|
||||
folder: eip-aggregator
|
||||
permalink: /patterns/eip-aggregator/
|
||||
categories: Integration
|
||||
language: en
|
||||
tags:
|
||||
- Enterprise Integration Pattern
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: EIP Message Channel
|
||||
folder: eip-message-channel
|
||||
permalink: /patterns/eip-message-channel/
|
||||
categories: Integration
|
||||
language: en
|
||||
tags:
|
||||
- Enterprise Integration Pattern
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: EIP Publish Subscribe
|
||||
folder: eip-publish-subscribe
|
||||
permalink: /patterns/eip-publish-subscribe/
|
||||
categories: Integration
|
||||
language: en
|
||||
tags:
|
||||
- Enterprise Integration Pattern
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: EIP Splitter
|
||||
folder: eip-splitter
|
||||
permalink: /patterns/eip-splitter/
|
||||
categories: Integration
|
||||
language: en
|
||||
tags:
|
||||
- Enterprise Integration Pattern
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: EIP Wire Tap
|
||||
folder: eip-wire-tap
|
||||
permalink: /patterns/eip-wire-tap/
|
||||
categories: Integration
|
||||
language: en
|
||||
tags:
|
||||
- Enterprise Integration Pattern
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Event Aggregator
|
||||
folder: event-aggregator
|
||||
permalink: /patterns/event-aggregator/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Reactive
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Event-based Asynchronous
|
||||
folder: event-asynchronous
|
||||
permalink: /patterns/event-asynchronous/
|
||||
categories: Concurrency
|
||||
language: en
|
||||
tags:
|
||||
- Reactive
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Event Driven Architecture
|
||||
folder: event-driven-architecture
|
||||
permalink: /patterns/event-driven-architecture/
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Reactive
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Event Queue
|
||||
folder: event-queue
|
||||
permalink: /patterns/event-queue/
|
||||
categories: Concurrency
|
||||
language: en
|
||||
tags:
|
||||
- Game programming
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Event Sourcing
|
||||
folder: event-sourcing
|
||||
permalink: /patterns/event-sourcing/
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
- Cloud distributed
|
||||
|
@ -4,7 +4,6 @@ title: Execute Around
|
||||
folder: execute-around
|
||||
permalink: /patterns/execute-around/
|
||||
categories: Idiom
|
||||
language: en
|
||||
tags:
|
||||
- Extensibility
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Extension objects
|
||||
folder: extension-objects
|
||||
permalink: /patterns/extension-objects/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Extensibility
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Facade
|
||||
folder: facade
|
||||
permalink: /patterns/facade/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Gang Of Four
|
||||
- Decoupling
|
||||
|
@ -4,7 +4,6 @@ title: Factory Kit
|
||||
folder: factory-kit
|
||||
permalink: /patterns/factory-kit/
|
||||
categories: Creational
|
||||
language: en
|
||||
tags:
|
||||
- Extensibility
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Factory Method
|
||||
folder: factory-method
|
||||
permalink: /patterns/factory-method/
|
||||
categories: Creational
|
||||
language: en
|
||||
tags:
|
||||
- Extensibility
|
||||
- Gang Of Four
|
||||
|
@ -4,7 +4,6 @@ title: Factory
|
||||
folder: factory
|
||||
permalink: /patterns/factory/
|
||||
categories: Creational
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Feature Toggle
|
||||
folder: feature-toggle
|
||||
permalink: /patterns/feature-toggle/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Extensibility
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Filterer
|
||||
folder: filterer
|
||||
permalink: /patterns/filterer/
|
||||
description: Design pattern that helps container-like objects to return filtered version of themselves.# short meta description that shows in Google search results
|
||||
language: en
|
||||
categories:
|
||||
- Functional
|
||||
tags:
|
||||
|
@ -4,7 +4,6 @@ title: Fluent Interface
|
||||
folder: fluentinterface
|
||||
permalink: /patterns/fluentinterface/
|
||||
categories: Functional
|
||||
language: en
|
||||
tags:
|
||||
- Reactive
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Flux
|
||||
folder: flux
|
||||
permalink: /patterns/flux/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Flyweight
|
||||
folder: flyweight
|
||||
permalink: /patterns/flyweight/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Gang Of Four
|
||||
- Performance
|
||||
|
60
fr/README.md
Normal file
60
fr/README.md
Normal file
@ -0,0 +1,60 @@
|
||||
<!-- Cette ligne doit restée vide pour des raisons de formatage
|
||||
afin qu'on puisse avoir un affichage agréable comme sur un
|
||||
site web par exemple -->
|
||||
|
||||
# Les patrons de conception implémentés en Java
|
||||
|
||||

|
||||
[](https://raw.githubusercontent.com/iluwatar/java-design-patterns/master/LICENSE.md)
|
||||
[](https://sonarcloud.io/dashboard?id=iluwatar_java-design-patterns)
|
||||
[](https://sonarcloud.io/dashboard?id=iluwatar_java-design-patterns)
|
||||
[](https://gitter.im/iluwatar/java-design-patterns?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||
<!-- ALL-CONTRIBUTORS-BADGE:START - Do not remove or modify this section -->
|
||||
[](#contributors-)
|
||||
<!-- ALL-CONTRIBUTORS-BADGE:END -->
|
||||
|
||||
# Introduction
|
||||
|
||||
Le patron de conception est la meilleure formatalisation qu'un programmeur
|
||||
peut utiliser pour résoudre un problème lors d'une conception d'une application/system.
|
||||
|
||||
Le patron de conception (design pattern) est là pour accélérer le processus de
|
||||
développement en fournissant des paradigmes éprouvés.
|
||||
|
||||
La réutilisation de patron de conception aide à prévenir des problèmes subtiles mais
|
||||
qui sont à l'origine de problèmes majeures, comme cette pratique augmente la lisibilitée
|
||||
du code par les développeurs/architectes familiers avec l'utilisation de ces concepts.
|
||||
|
||||
# Commencer
|
||||
|
||||
Ce site présente des modèles de conception Java. Les solutions ont été développées par des
|
||||
développeurs et architectes expérimentés de la communauté open source. Les modèles peuvent être parcourus par leurs descriptions de haut niveau ou en regardant leur code source. Les exemples de code source sont bien commentés et peuvent être considérés comme tutoriels de programmation sur la façon d'implémenter un modèle spécifique. Nous utilisons le plus technologies Java open source éprouvées au combat.
|
||||
|
||||
Avant de plonger dans le matériau, vous devez vous familiariser avec divers
|
||||
[Principes de conception de logiciels](https://java-design-patterns.com/principles/).
|
||||
|
||||
Toutes les conceptions doivent être aussi simples que possible. Vous devriez commencer par KISS, YAGNI,
|
||||
et faire la chose la plus simple qui pourrait éventuellement fonctionner principes. Complexité et
|
||||
les modèles ne devraient être introduits que lorsqu'ils sont nécessaires pour
|
||||
extensibilité.
|
||||
|
||||
Une fois que vous êtes familiarisé avec ces concepts, vous pouvez commencer à explorer
|
||||
[modèles de conception disponibles](https://java-design-patterns.com/patterns/) par tout
|
||||
des approches suivantes
|
||||
|
||||
- Recherchez un modèle spécifique par son nom. Vous n'en trouvez pas? Veuillez signaler un nouveau modèle [ici](https://github.com/iluwatar/java-design-patterns/issues).
|
||||
- Utilisation de balises telles que `Performance`, `Gang of Four` ou `Data access`.
|
||||
- Utilisation des catégories de modèles, `Créatif`, `Comportemental` et autres.
|
||||
|
||||
J'espère que les solutions orientées objet présentées sur ce site vous seront utiles
|
||||
dans vos architectures et ayez autant de plaisir à les apprendre que nous en avons eu à les développer.
|
||||
|
||||
# Comment contribuer
|
||||
|
||||
Si vous souhaitez contribuer au projet, vous trouverez les informations pertinentes dans
|
||||
notre [wiki développeur](https://github.com/iluwatar/java-design-patterns/wiki). Nous aiderons
|
||||
vous et répondez à vos questions dans le [Gitter chatroom](https://gitter.im/iluwatar/java-design-patterns).
|
||||
|
||||
# Licence
|
||||
|
||||
Ce projet est concédé sous les termes de la licence MIT.
|
@ -4,7 +4,6 @@ title: Front Controller
|
||||
folder: front-controller
|
||||
permalink: /patterns/front-controller/
|
||||
categories: Structural
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Game Loop
|
||||
folder: game-loop
|
||||
permalink: /patterns/game-loop/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Game programming
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Guarded Suspension
|
||||
folder: guarded-suspension
|
||||
permalink: /patterns/guarded-suspension/
|
||||
categories: Concurrency
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Half-Sync/Half-Async
|
||||
folder: half-sync-half-async
|
||||
permalink: /patterns/half-sync-half-async/
|
||||
categories: Concurrency
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
---
|
||||
|
@ -5,7 +5,6 @@ folder: hexagonal
|
||||
permalink: /patterns/hexagonal/
|
||||
pumlformat: svg
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Intercepting Filter
|
||||
folder: intercepting-filter
|
||||
permalink: /patterns/intercepting-filter/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Interpreter
|
||||
folder: interpreter
|
||||
permalink: /patterns/interpreter/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Iterator
|
||||
folder: iterator
|
||||
permalink: /patterns/iterator/
|
||||
categories: Behavioral
|
||||
language: en
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
||||
|
@ -14,35 +14,35 @@
|
||||
|
||||
# 소개
|
||||
|
||||
디자인 패턴은 개발자가 응용 프로그램이나 시스템을 디자인할 때 일반적인 문제를 해결하는 데 사용할 수 있는 가장 정석적인 방법입니다.
|
||||
디자인 패턴은 프로그래머가 응용 프로그램이나 시스템을 디자인 할 때 일반적인 문제를 해결하는 데 사용할 수있는 가장 공식화 된 방법입니다.
|
||||
|
||||
디자인 패턴은 테스트되고 입증된 개발 패러다임을 제공하여 개발 프로세스 속도를 높일 수 있습니다.
|
||||
디자인 패턴은 테스트되고 입증 된 개발 패러다임을 제공하여 개발 프로세스 속도를 높일 수 있습니다.
|
||||
|
||||
디자인 패턴을 사용하면 주요 문제를 유발하는 미묘한 이슈들을 방지하는 데 도움이 되며 또한 패턴에 익숙한 개발자와 아키텍트의 코드 가독성을 향상시킵니다.
|
||||
디자인 패턴을 재사용하면 주요 문제를 유발하는 미묘한 이슈들을 방지하는데 도움이 되며 또한 패턴에 익숙한 코더와 아키텍트의 코드 가독성도 향상됩니다.
|
||||
|
||||
# 시작하기
|
||||
|
||||
이 사이트는 Java 디자인 패턴을 설명합니다. 이 솔루션은 오픈 소스 커뮤니티의 경험이 많은 개발자와 설계자가 개발했습니다. 패턴은 높은 수준의 설명이나 소스 코드를 통해 찾아볼 수 있습니다. 소스 코드 예제는 잘 설명되어 있으며 특정 패턴을 구현하는 방법을 알려주는 프로그래밍 튜토리얼로 사용할 수 있습니다. 우리는 가장 널리 알려지고 실무에서 입증된 오픈 소스 Java 기술을 사용합니다.
|
||||
이 사이트는 Java 디자인 패턴을 보여줍니다. 이 솔루션은 오픈 소스 커뮤니티의 경험이 많은 프로그래머와 설계자가 개발했습니다. 패턴은 높은 수준의 설명이나 소스 코드를 통해 찾아 볼 수 있습니다. 소스 코드 예제는 잘 설명되어 있으며 특정 패턴을 구현하는 방법을 알려주는 프로그래밍 튜토리얼로 생각할 수 있습니다. 우리는 가장 널리 알려지고 실무에서 입증된 오픈 소스 Java 기술을 사용합니다.
|
||||
|
||||
자료를 살펴보기 전에 다양한 [소프트웨어 설계 원칙](https://java-design-patterns.com/principles/)을 숙지해야 합니다.
|
||||
자료를 살펴보기 전에 다양한 [소프트웨어 설계 원칙](https://java-design-patterns.com/principles/)을 숙지해야합니다.
|
||||
|
||||
모든 디자인 패턴은 가능한 한 심플해야 합니다. 소프트웨어 개발의 KISS, YAGNI 원칙을 지켜야 하며, 문제를 해결할 수 있는 가장 심플한 일을 해야 합니다. 복잡한 디자인 패턴은 실용적이고 확장성을 위해 필요할 때만 도입되어야 합니다.
|
||||
모든 디자인은 가능한 한 단순해야합니다. 당신은 KISS, YAGNI로 시작해야하며, 원칙을 작동 할 수 있는 가장 단순한 일을 해야합니다. 복잡성과 패턴은 실용적인 확장성을 위해 필요할 때만 도입되어야합니다.
|
||||
|
||||
이러한 개념에 익숙해지면 아래와 같은 방법으로 [사용 가능한 디자인 패턴](https://java-design-patterns.com/patterns/) 중 하나를 선택하여 문제를 해결할 수 있습니다.
|
||||
이러한 개념에 익숙해지면 다음 접근 방식 중 하나를 이용하여 [사용 가능한 디자인 패턴](https://java-design-patterns.com/patterns/)으로 드릴다운 할 수 있습니다.
|
||||
|
||||
- 이름으로 특정 패턴을 검색합니다. 찾는 패턴이 없다면 [여기](https://github.com/iluwatar/java-design-patterns/issues)에서 새 패턴을 요청하세요.
|
||||
- `Performance`, `Gang of Four` 또는 `Data access` 등의 태그로 검색하세요.
|
||||
- `Creational`, `Behavioral` 등의 패턴 카테고리로 검색하세요.
|
||||
- 이름으로 특정 패턴을 검색합니다. 찾을 수 없습니까? [여기](https://github.com/iluwatar/java-design-patterns/issues)에서 새 패턴을 보고하십시오.
|
||||
- `Performance`, `Gang of Four` 또는 `Data access` 태그 사용.
|
||||
- 패턴 카테고리, `Creational`, `Behavioral` 및 기타 사용
|
||||
|
||||
이 사이트에서 제공하는 객체 지향 솔루션이 여러분의 아키텍처에 유용하고 사용되고 우리가 개발 한 것만큼 재미있게 배우기를 바랍니다.
|
||||
이 사이트에 제시된 객체 지향 솔루션이 여러분의 아키텍처에서 유용하고 우리가 개발 한 것만큼 재미있게 배우기를 바랍니다.
|
||||
|
||||
# 기여하는 방법
|
||||
|
||||
프로젝트에 기여할 의향이 있다면 [developer wiki](https://github.com/iluwatar/java-design-patterns/wiki)에서 관련 정보를 찾을 수 있습니다. [Gitter chatroom](https://gitter.im/iluwatar/java-design-patterns)에서 귀하를 돕고 질문에 답변해 드리겠습니다.
|
||||
프로젝트에 기여할 의향이 있다면 [developer wiki](https://github.com/iluwatar/java-design-patterns/wiki)에서 관련 정보를 찾을 수 있습니다. [Gitter chatroom](https://gitter.im/iluwatar/java-design-patterns)에서 귀하를 돕고 질문에 답변 해 드리겠습니다.
|
||||
|
||||
# 특허
|
||||
|
||||
이 프로젝트는 MIT 라이센스 조건에 따라 라이센스가 적용됩니다.
|
||||
이 프로젝트는 MIT 라이센스 조건에 따라 라이센스가 부여됩니다.
|
||||
|
||||
# 기여자
|
||||
|
@ -2,9 +2,8 @@
|
||||
layout: pattern
|
||||
title: Adapter
|
||||
folder: adapter
|
||||
permalink: /patterns/adapter/ko
|
||||
permalink: "/patterns/adapter/"
|
||||
categories: Structural
|
||||
language: ko
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
@ -2,9 +2,8 @@
|
||||
layout: pattern
|
||||
title: Factory
|
||||
folder: factory
|
||||
permalink: /patterns/factory/ko
|
||||
permalink: "/patterns/factory/"
|
||||
categories: Creational
|
||||
language: ko
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
@ -2,9 +2,8 @@
|
||||
layout: pattern
|
||||
title: Observer
|
||||
folder: observer
|
||||
permalink: /patterns/observer/ko
|
||||
permalink: "/patterns/observer/"
|
||||
categories: Behavioral
|
||||
language: ko
|
||||
tags:
|
||||
- Gang Of Four
|
||||
- Reactive
|
@ -2,9 +2,8 @@
|
||||
layout: pattern
|
||||
title: Prototype
|
||||
folder: prototype
|
||||
permalink: /patterns/prototype/ko
|
||||
permalink: "/patterns/prototype/"
|
||||
categories: Creational
|
||||
language: ko
|
||||
tags:
|
||||
- Gang Of Four
|
||||
- Instantiation
|
@ -2,9 +2,8 @@
|
||||
layout: pattern
|
||||
title: Singleton
|
||||
folder: singleton
|
||||
permalink: /patterns/singleton/ko
|
||||
permalink: "/patterns/singleton/"
|
||||
categories: Creational
|
||||
language: ko
|
||||
tags:
|
||||
- Gang of Four
|
||||
---
|
@ -5,7 +5,6 @@ folder: layers
|
||||
permalink: /patterns/layers/
|
||||
pumlformat: svg
|
||||
categories: Architectural
|
||||
language: en
|
||||
tags:
|
||||
- Decoupling
|
||||
---
|
||||
|
@ -4,7 +4,6 @@ title: Lazy Loading
|
||||
folder: lazy-loading
|
||||
permalink: /patterns/lazy-loading/
|
||||
categories: Idiom
|
||||
language: en
|
||||
tags:
|
||||
- Performance
|
||||
---
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user