2021-10-12 20:52:19 +03:00

22 KiB

Pattern Category Tags
Abstract Document Structural Extensibility
Abstract Factory Creational Gang of Four
Active Object Concurrency Performance
Acyclic Visitor Behavioral Extensibility
Adapter Structural Gang of Four
Aggregator Microservices Architectural Cloud distributed
Ambassador Structural Decoupling
API Gateway Architectural Cloud distributed, Decoupling
Arrange/Act/Assert Idiom Testing
Async Method Invocation Concurrency Reactive
Balking Concurrency Decoupling
Bridge Structural Gang of Four
Builder Creational Gang of Four
Business Delegate Structural Decoupling
Bytecode Behavioral Game programming
Caching Behavioral Performance
Callback Idiom Reactive
Chain of Responsibility Behavioral Gang of Four
Circuit Breaker Behavioral Performance, Decoupling
Cloud Static Content Hosting Cloud Cloud distributed
Collection Pipeline Functional Reactive
Combinator Idiom Reactive
Command Behavioral Gang of Four
Commander Concurrency Cloud distributed
Composite Structural Gang of Four
Composite Entity Structural Enterprise Integration Pattern
Converter Creational Decoupling
Command Query Responsibility Segregation Architectural Performance, Cloud distributed
Data Access Object Architectural Data access
Data Bus Architectural Decoupling
Data Locality Behavioral Performance, Game programming
Data Mapper Architectural Decoupling
Data Transfer Object Architectural Performance
Decorator Structural Gang of Four, Extensibility
Delegation Structural Decoupling
Dependency Injection Creational Decoupling
Dirty Flag Behavioral Performance, Game programming
Double Buffer Behavioral Performance, Game programming
Double Checked Locking Idiom Performance
Double Dispatch Idiom Extensibility
EIP Aggregator Integration Enterprise Integration Pattern
EIP Message Channel Integration Enterprise Integration Pattern
EIP Publish and Subscribe Integration Enterprise Integration Pattern
EIP Splitter Integration Enterprise Integration Pattern
EIP Wire Tap Integration Enterprise Integration Pattern
Event Aggregator Structural Reactive
Event Based Asynchronous Concurrency Reactive
Event Driven Architecture Architectural Reactive
Event Queue Concurrency Game programming
Event Sourcing Architectural Performance
Execute Around Idiom Extensibility
Extension Objects Behavioral Extensibility
Facade Structural Gang of Four, Decoupling
Factory Creational Gang of Four
Factory kit Creational Extensibility
Factory Method Creational Gang of Four, Extensibility
Fan-Out/Fan-In Integration Microservices
Feature Toggle Behavioral Extensibility
Filterer Functional Extensibility
Fluent Interface Functional Reactive
Flux Structural Decoupling
Flyweight Structural Gang of Four, Performance
Front Controller Structural Decoupling
Game Loop Behavioral Game programming
Guarded Suspension Concurrency Decoupling
Half-Sync Half-Async Concurrency Performance
Hexagonal Architectural Decoupling
Intercepting Filter Behavioral Decoupling
Interpreter Behavioral Gang of Four
Iterator Behavioral Gang of Four
Layers Architectural Decoupling
Lazy Loading Idiom Performance
Leader Election Behavioral Cloud distributed
Leader Followers Concurrency Performance
Lockable Object Concurrency Performance
Marker Interface Structural Decoupling
Master Worker Concurrency Performance
Mediator Behavioral Gang of Four, Decoupling
Memento Behavioral Gang of Four
Model View Controller Architectural Decoupling
Model View Presenter Architectural Decoupling
Model View ViewModel Architectural Decoupling
Module Structural Decoupling
Monad Functional Reactive
Monostate Creational Instantiation
Multiton Creational Instantiation
Mute Idiom Idiom Decoupling
Naked Objects Architectural Decoupling
Null Object Behavioral Extensibility
Object Mother Creational Instantiation
Object Pool Creational Performance, Game programming
Observer Behavioral Gang of Four, Reactive
Page Object Structural Decoupling
Parameter Object Behavioral Extensibility
Partial Response Behavioral Decoupling
Pipeline Behavioral Decoupling
Poison Pill Behavioral Cloud distributed, Reactive
Presentation Model Behavioral Decoupling
Priority Queue Behavioral Decoupling
Private Class Data Idiom Data access
Producer Consumer Concurrency Reactive
Promise Concurrency Reactive
Property Creational Instantiation
Prototype Creational Gang of Four, Instantiation
Proxy Structural Gang of Four, Decoupling
Queue Based Load Leveling Concurrency Performance, Decoupling
Reactor Concurrency Performance, Reactive
Reader Writer Lock Concurrency Performance
Registry Creational Instantiation
Repository Architectural Data access
Resource Acquisition Is Initialization Idiom Data access
Retry Behavioral Performance
Role Object Structural Extensibility
Saga Concurrency Cloud distributed
Semaphore Concurrency Performance
Separated Interface Structural Decoupling
Servant Behavioral Decoupling
Serverless Architectural Cloud distributed
Service Layer Architectural Data access
Service Locator Architectural Performance, Game programming
Sharding Behavioral Performance, Cloud distributed
Singleton Creational Gang of Four
Spatial Partition Behavioral Performance, Game programming
Special Case Behavioral Extensibility
Specification Behavioral Data access
State Behavioral Gang of Four
Step Builder Creational Instantiation
Strangler Structural Cloud distributed, Extensibility
Strategy Behavioral Gang of Four
Subclass Sandbox Behavioral Game programming
Table Module Structural Data access
Template Method Behavioral Gang of Four
Thread Pool Concurrency Performance
Throttling Behavioral Performance
Thread Local Storage Idiom Performance
Tolerant Reader Integration Decoupling
Trampoline Behavioral Performance
Transaction Script Behavioral Data access
Twin Structural Extensibility
Type Object Behavioral Game programming, Extensibility
Unit of Work Architectural Data access
Update Method Behavioral Game programming
Value Object Creational Instantiation
Version Number Concurrency Data access, Microservices
Visitor Behavioral Gang of Four